A flexible command line client for Arch Linux's User Repository
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GPL release of Hovertank 3D source code.
The repository host gives no description.
TranslatedUse the macOS WeChat input method on Linux through Fcitx5
- fcitx
- fcitx5
- wetype
- ime
TranslatedZongzhu (宗主, "sect leader"): a Grok Bot voice terminal on the Waveshare 1.75C round-screen ESP32, with blinking eye expressions, subtitles and spoken readout, including firmware and backend source code (2.5.2.9)
- amoled
- desktop-robot
- esp32
- esp32-s3
Drakengard 3 (PS3) static recompilation using ps3recomp
Native Windows port of Tekken Tag Tournament 2 (Xbox 360) by static recompilation. Not an emulator. Ships no game data - the installer builds the game from your own disc image and Title Update 3.
NI Media is a C++ library for reading and writing audio streams.
- cpp
- cpp14
- audio
- streams
Unofficial native Android port of Need for Speed: Most Wanted (Xbox Black Edition). The x86 code is statically recompiled to C++ with XboxXBE-Recomp and built for arm64, with a Vulkan renderer, SDL3, touch/controller/keyboard input, and extended graphics options. No emulator, no game assets included.
Various open addressing hashmap algorithms in C++
Cross-platform C++17 Runtime Reflection Library
- reflection
- cpp
- cpp17
- game-engine
High efficient and fast 2D bin packing tool
A ROS wrapper for libviso2, a library for visual odometry
Small C++ header to display async animations, counters, progress bars, and status messages
- cpp
- progress-bar
- counter
- animation
The repository host gives no description.
Native port of Metroid Prime 2: Echoes (GameCube) for Linux and Android, built from the PrimeDecomp decompilation. No emulator, no game assets included: bring your own disc image.
A full-featured radio automation system targeted for use in professional broadcast and media environments
Audio features extraction
InfiniDB Data Warehouse
Simple C++ Config Loader Framework(Serialization & Reflection)
- cpp
- json
- yaml
- xml
Code repository for Learning Vulkan, published by Packt
[UNMAINTAINED] A modern cross-platform 3D engine built with Vulkan, glTF 2.0 and modern C++14.
Single header YAML 1.0 C++11 serializer/deserializer.
- yaml
- cpp
- parser
- serializer
Bindings to connect lua with Steam API
- game-development
- love2d
- lua
- steam-api