High performance C++11 signals
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A simple, cross-platform utility to classify packets into flows using only the essential 4-tuple.
A native PC port of Call of Duty: Finest Hour (original Xbox) with a remastered renderer
FMOD Studio middleware integration and scripting API bindings for the Godot game engine.
- game-development
- game-engine-development
- game-audio
- dynamic-audio
SimpleAI is a small C++ AI behaviour tree based library with a QT5 based remote debugger (and with optional LUA bindings) released under MIT.
- header-only
- cpp-library
- game-development
- qt5
A friendly and modern functional object oriented language for shell script.
- programming-language
- scripting-language
- command-line
- terminal
A cross-platform HTTP client library with a focus on usability and speed
- cpp
- networking
- http
- https
Tool for generating trees in Godot Engine
A drop-in replacement for std::list with 293% faster insertion, 57% faster erasure, 17% faster iteration and 77% faster sorting on average. 20-24% speed increase in use-case testing.
A modern C++ library for type-safe environment variable parsing
Static recompilation of Midnight Club: Los Angeles (Xbox 360) for PC and PS5. No game data included.
Unofficial native Windows port of Uncharted: The Nathan Drake Collection (PS4). UC3 at 60 FPS, UC2 playable, UC1 experimental. No game files included.
Prospero coding harness
GUI, CLI, and ROS 2 messages for robot traffic flows in buildings
Lightweight, open-source (hardware and software) stereo VIO
The repository host gives no description.
Unofficial native PC port of God of War (2005, PS2) for Windows, with experimental Linux support. Statically recompiled to C++, not an emulator. OpenGL renderer, launcher, cheat menu, widescreen, 60 FPS. Bring your own game dump: no game files included.
Arduino based Game Boy cartridge reader and writer. It can dump ROM and RAM to SD card.
Cheat sheet for ACM-ICPC. In memory of those good old days.
- acm-icpc-handbook
- algorithms
- acm-icpc
ring-span lite - A C++yy-like ring_span type for C++98, C++11 and later in a single-file header-only library
- cpp98
- cpp11
- cpp14
- cpp17
Loopcut: an AI agent that works inside Blender. A fork of Blender (GPL).
SPY - C++ Information Broker
- predef
- concepts
- constexpr
- cpp20
C++ API for LibAV / FFMpeg
- libav
- ffmpeg
- python
- java
Native Windows port of inFAMOUS Second Son (PS4): custom runtime + Vulkan renderer derived from shadPS4. Bring your own game.