Command the forces of The Project in a battle to rebuild the world after mankind has been nearly destroyed by nuclear missiles. A 100% free and open source real-time strategy game for Windows, macOS, Linux, BSD+
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Command the forces of The Project in a battle to rebuild the world after mankind has been nearly destroyed by nuclear missiles. A 100% free and open source real-time strategy game for Windows, macOS, Linux, BSD+
Bloodborne (v1.09) running natively on Linux and Windows: the game's x86-64 code runs as is, GPU side translated to Vulkan; FSR 4 / DLSS, co-op (BBSC). Bring your own dump.
C++ implementation of the Python Numpy library
Compile Time Regular Expression in C++
C++ tensors with broadcasting and lazy computing
Infrared remote library for ESP8266/ESP32: send and receive infrared signals with multiple protocols. Based on: https://github.com/shirriff/Arduino-IRremote/
Easy MultiSensor device based on ESP8266/ESP32
Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
g2o: A General Framework for Graph Optimization
TranslatedMetasequoia IME (水杉输入法) Windows product: TSF, Server, GUI, settings page, and installer. Internal beta: tg: https://t.me/msimegroup QQ Group: 829919142
DIE engine
Wireless keystroke injection attack platform
Widelands is a free, open source real-time strategy game with singleplayer campaigns and a multiplayer mode. The game was inspired by Settlers II™ (© Bluebyte) but has significantly more variety and depth to it.
Extremely fast, in memory, serialization, reflection, and RPC library for C++. JSON, BEVE, BSON, CBOR, CSV, JSONB, MessagePack, TOML, YAML, EETF
BS::thread_pool: a fast, lightweight, modern, and easy-to-use C++17 / C++20 / C++23 thread pool library
Ultra-low-latency asynchronous C++17 logging and metrics library for performance-critical applications
Home automation firmware for ESP8266-based devices
Production-ready C++ Asynchronous Framework with rich functionality
Warp speed Data Transfer (WDT) is an embeddedable library (and command line tool) aiming to transfer data between 2 systems as fast as possible over multiple TCP paths.
The C++ Standard Library for Parallelism and Concurrency
This is a modified version of Console 2 for a better experience under Windows Vista/7/8/10 and a better visual rendering.
Run GLM-5.3 (744B), GLM-5.3-Flash (321B), DeepSeek-V4.1-Flash (748B) and MiniMax-M3.1-Flash (428B) on your own GPUs - one engine, one dashboard, OpenAI- and Anthropic-compatible API.
C/C++ WebRTC network library featuring Data Channels, Media Transport, and WebSockets
Modern concurrency for C++. Tasks, executors, timers and C++20 coroutines to rule them all