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145–168 of 186 · Most stars

C++11 wrapper for the LMDB embedded B+ tree database library.

  • lmdb
  • cxx

Native Windows PC port of The Last of Us Remastered (PS4, CUSA00552). Runs the game’s own x86-64 code on a custom runtime, with PS4 system libraries reimplemented and a Vulkan renderer based on shadPS4. Includes a launcher. No game files included: you need your own copy.

  • pc-port
  • ps4
  • reverse-enginnering
  • shadps4

This is the GitHub home of Race Into Space, the computer version of the Liftoff! board game by Fritz Bronner. It was developed by Strategic Visions and published by Interplay as a disk-based game in 1993 and a CD-ROM in 1994. It was open-sourced in 2005 and a number of improvements have been made over the original.

  • lunar
  • lunar-lander
  • moon
  • probe

softflowd: A flow-based network traffic analyser capable of Cisco NetFlow data export software.

  • netflow
  • netflow-exports
  • netflow-v9
  • netflow-v5

Alternating Minimization Based Trajectory Generation for Quadrotor Aggressive Flight

  • robotics
  • quadrotor
  • trajectory-optimization
  • motion-planning

A safe and fast high-level and low-level character input/output library for bare-metal and RTOS based embedded systems with a very small binary footprint.

SimpleAI is a small C++ AI behaviour tree based library with a QT5 based remote debugger (and with optional LUA bindings) released under MIT.

S3FS-C is a FUSE (File System in User Space) based file system backed by Amazon S3 storage buckets. Once mounted, S3 can be used just like it was a local file system. This project was forked from S3FS (http://code.google.com/p/s3fs/) release 1.59 and being rewritten to be compatible with other S3 clients such as s3cmd, AWS Management Console, etc.

Live IP Software Toolkit to assist EBU members in the implementation of IP based facilities

Vulkan-based implementation of 3Dfx Glide for Linux / Wine, spun off from DXVK.