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145–168 of 200 · Most stars

Rapid fuzzy string matching in C++ using the Levenshtein Distance

  • cpp
  • levenshtein
  • string-matching
  • string-similarity

A fully non-destructive photo retouching program providing a complete layer-based workflow including RAW image development.

An Event-Driven, Asynchronous, Behavioral State Machine Library for ROS (Robotic Operating System) applications written in C++

  • state-machine
  • ros
  • ros-packages
  • navigation

Burnout Revenge recompilation based on RexGlue + standalone Plume render

Afterburner for Vulkan development; Auto-Vk is a modern C++ low-level convenience and productivity layer atop Vulkan-Hpp.

  • vulkan-hpp
  • vulkan
  • real-time-rendering

A c++ toolbox of locality-sensitive hashing (LSH), provides several popular LSH algorithms, also support python and matlab.

Header-only, lightweight C++ library for binary streaming & serialization. Network data handling made easy peasy!

  • binary-stream
  • header-only
  • serialisation
  • serialization

Native Windows PC port of The Last of Us Remastered (PS4, CUSA00552). Runs the game’s own x86-64 code on a custom runtime, with PS4 system libraries reimplemented and a Vulkan renderer based on shadPS4. Includes a launcher. No game files included: you need your own copy.

  • pc-port
  • ps4
  • reverse-enginnering
  • shadps4

WipEout Omega Collection (PS4) native PC port for Windows: the game's own x86-64 code on the CPU, a PS4 runtime and the shadPS4 Vulkan video core. Playable, in active development. No game files included. ⭐ Star it if you like it; bug reports and requests are welcome in Issues!

  • native-port
  • pc-port
  • ps4
  • shadps4

This is the GitHub home of Race Into Space, the computer version of the Liftoff! board game by Fritz Bronner. It was developed by Strategic Visions and published by Interplay as a disk-based game in 1993 and a CD-ROM in 1994. It was open-sourced in 2005 and a number of improvements have been made over the original.

  • lunar
  • lunar-lander
  • moon
  • probe

Open source Windows x64 PE packer and crypter. Compresses and encrypts executables with a custom virtual machine into a self extracting stub.

  • compression
  • packer
  • pe-packer
  • pe-compress

Native PC compatibility project for The Order: 1886 (PS4, CUSA00076). Windows launcher, Vulkan graphics. In development: 3D cinematics observed; gameplay validation ongoing. Uses your own dump; no game files included. | Projeto para PC em desenvolvimento; usa seu próprio dump.

A safe and fast high-level and low-level character input/output library for bare-metal and RTOS based embedded systems with a very small binary footprint.

A 2D game engine developed in modern C++ using SDL, an Entity-Component-System (ECS) architecture, miniaudio, and Box2D. It features Lua scripting and is designed for web portability via WebAssembly

SimpleAI is a small C++ AI behaviour tree based library with a QT5 based remote debugger (and with optional LUA bindings) released under MIT.