🏅State-of-the-art learned data structure that enables fast lookup, predecessor, range searches and updates in arrays of billions of items using orders of magnitude less space than traditional indexes
Repository Index
47,133 repositories indexed
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Multi-threaded and SSE friendly NDT algorithm
- ros
- pcl
- ndt-algorithm
- multithreading
AMDNR Neural Rendering on AMD GPUs, built into OptiScaler: model interleave, residual composition, XeSS frame generation up to 6X, FSR Ray Regeneration. Discord: https://discord.gg/AMDNR · Ko-fi: https://ko-fi.com/3zinr DLSS ON AMD
A C++ static library offering a clean and simple interface to the 7-zip shared libraries.
- compression
- extraction
- 7z
- zip
lightweight lossless file minifier/optimizer
- recompress
- lossless
- minifier
- optimizer
P4_16 reference compiler
- p4
- p4c
- p4language
- p4lang
Xbox 360 to PC port of Dante's Inferno using ReXGlue (static recompilation)
Code to accompany a series of OpenGL articles on tomdalling.com
C++ libraries for writing Wayland Shells
oneAPI DPC++ Library (oneDPL) https://software.intel.com/content/www/us/en/develop/tools/oneapi/components/dpc-library.html
- oneapi
Framework for Enterprise Application Development in c++, HTTP1/HTTP2/HTTP3 compliant, Supports multiple server backends
cmix is a lossless data compression program aimed at optimizing compression ratio at the cost of high CPU/memory usage.
Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android
- vulkan
- raytracing
- graphics-engine
- graphics-library
VexCL is a C++ vector expression template library for OpenCL/CUDA/OpenMP
- opencl
- cuda
- c-plus-plus
- gpgpu
ThunderGBM: Fast GBDTs and Random Forests on GPUs
[Siggraph Asia 2013] Large-Scale, Real-Time 3D Reconstruction
- 3d-reconstruction
- kinect
- computer-vision
RBDL is a C++ library that contains some essential and efficient rigid body dynamics algorithms such as the Articulated Body Algorithm (ABA) for forward dynamics, Recursive Newton-Euler Algorithm (RNEA) for inverse dynamics, the Composite Rigid Body Algorithm (CRBA) for the efficient computation of the joint space inertia matrix and is also able to compute forward dynamics with external contact constraints and collision impulses. Furthermore it has some basic support for forward and inverse kinematics.
- articulated-body-algorithm
- inverse-dynamics
- forward-dynamics
- multi-body-dynamics
TokuMX is a high-performance, concurrent, compressing, drop-in replacement engine for MongoDB | Issue tracker: https://tokutek.atlassian.net/browse/MX/ |
A Compositional Numeric Library for C++
- cmake
- cpp
- fixed-point
- safe
ROS-based framework and RPi image to control PX4-powered drones 🍀
- ros
- px4
- mavros
- aruco
Modern C++ quantum computing library
- quantum-computing
- c-plus-plus
- cpp
- cpp11
A complete workflow for HDR imaging
- c-plus-plus
- hdr-imaging
- tone-mapping
- qt5-gui
Linq for list comprehension in C++
- linq
- c-plus-plus
- cpp
- cpp11
Blazing fast Apple Silicon inference engine optimized for Qwen & Nemotron. OpenAI + Anthropic API compatible. Built by folks from nace.ai