Jinja2 C++ (and for C++) almost full-conformance template engine implementation
- cpp
- jinja2
- jinja2-templates
- templates
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Jinja2 C++ (and for C++) almost full-conformance template engine implementation
ESP8266 based mesh. This is a mirror copy of https://gitlab.com/painlessMesh/painlessMesh PLEASE ADD COMMENTS, ISSUES and PULL REQUESTS ON GITLAB so that all information is centralized.
Implementation of the Go-ICP algorithm for globally optimal 3D pointset registration
This repository maintains the implementation of "Event-based Stereo Visual Odometry".
High-quality pro HDR image resizing / scaling C++ library, including a very fast, precise, SIMD Lanczos resizer (header-only C++)
dll injection tool that implements various methods
SDK for growing mobile in-app purchases
TTK - Topological Data Analysis and Visualization - Source Code
libsigc++ implements a typesafe callback system for standard C++. It allows you to define signals and to connect those signals to any callback function, either global or a member function, regardless of whether it is static or virtual.
Simple library for sending measurements to an InfluxDB with a single network request. Supports ESP8266 and ESP32.
Plasma 5 applet in order to show the window appmenu
proof-of-concept implementation of tor protocol using Microsoft CNG/CryptoAPI
Run models larger than your RAM or VRAM by streaming MoE experts from SSD. Built on llama.cpp.
A Vulkan implementation of real-time PBR renderer
HTTP Streaming of ROS Image Topics in Multiple Formats
Simple Vulkan raytracing tutorials
🌳 Plugin for procedural generation of 3D trees of varying complexity for Godot Engine.
Bolt is a C++ template library optimized for GPUs. Bolt provides high-performance library implementations for common algorithms such as scan, reduce, transform, and sort.
Examples and demos for the Vulkan C++ API
A fully non-destructive photo retouching program providing a complete layer-based workflow including RAW image development.
Vulkan compute for people
Can bus monitoring tool based on arduino and can bus shield. Implements CAN ASCII/SLCAN protocol compatible with Lawicel CAN232/CANUSB. Can be used for monitoring low speed CAN (interior can bus of most cars, less than 500kbps). For higher speeds serial port can become a bottleneck in case data density is high.
Unicode Algorithms Implementation for C/C++
Unnoficial Native Windows PC port of The Last of Us Remastered (PS4, CUSA00552). Runs the game’s own x86-64 code on a custom runtime, with PS4 system libraries reimplemented and a Vulkan renderer based on shadPS4. Includes a launcher. No game files included: you need your own copy.