Unofficial native PC port of inFAMOUS First Light (PS4). Bring your own game dump - no game files included.
- emulation
- infamous
- pc-port
- ps4
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Unofficial native PC port of inFAMOUS First Light (PS4). Bring your own game dump - no game files included.
CloudPeek is a lightweight, cross-platform, single-header C++ point cloud viewer. It’s designed for simplicity and efficiency, requiring no heavy libraries like PCL or Open3D. Ideal for visualizing and interacting with 3D data from LiDAR, photogrammetry, or other datasets, CloudPeek delivers powerful, real-time exploration in a minimalistic package
GTA IV (Xbox 360) in the browser: recompiled to WebAssembly, drawn with WebGPU. Bring your own disc.
Resident Evil Outbreak native PC port: static recompilation of the PS2 game with online co-op (openSNAP), randomizer, cheats, controller support and 4K video settings.
PiCCANTE is a powerful tool for exploring and reversing CAN busses of vehicles, based on Raspberry Pi Pico (any model)
64-Channel Multi-Track Sequencer with Touch Screen, 16 Step Encoders, 8 CV/Gate Outputs, 5 MIDI Ports and Internal Sound Engine
A first person dungeon-crawler for DOS, written in C++, using software rendering and fixed point math
Calculator offering everything a scientific calculator does, and more
Tiny header-only C++17 library for lat/lng geometry: distance, bearing, area, point-in-polygon and path proximity
A modern, high-performance C++17 graphics and compute library based on Vulkan
A fast float to string algorithm based on schubfach.
Godot engine module for rendering Adobe Flash / SWF assets natively in-engine.
An Fast, Intuitive and Type-Safe C++ Enumeration Support Library
WebGPU for D
C++ implementation of the Antelope protocol with Savanna consensus
Attack tool for altering packed samples so that they evade static packing detection
🔑 A godot gdextension to interact with the OS keyring
Adjusting supply of a token and connector balance of bancor during final phase of boot.
A modular Linux telemetry engine built with eBPF, libbpf CO-RE, and Modern C++ that captures kernel-level process, file, syscall, and network events through a portable event-processing pipeline for decoding, enrichment, filtering, and structured output—forming the foundation for higher-level runtime intelligence.