RBDL is a C++ library that contains some essential and efficient rigid body dynamics algorithms such as the Articulated Body Algorithm (ABA) for forward dynamics, Recursive Newton-Euler Algorithm (RNEA) for inverse dynamics, the Composite Rigid Body Algorithm (CRBA) for the efficient computation of the joint space inertia matrix and is also able to compute forward dynamics with external contact constraints and collision impulses. Furthermore it has some basic support for forward and inverse kinematics.
- articulated-body-algorithm
- inverse-dynamics
- forward-dynamics
- multi-body-dynamics
TokuMX is a high-performance, concurrent, compressing, drop-in replacement engine for MongoDB | Issue tracker: https://tokutek.atlassian.net/browse/MX/ |
Dense Visual Odometry and SLAM
Reproducing the results of "Playing Atari with Deep Reinforcement Learning" by DeepMind
WinDBG Anti-RootKit Extension
The Point Processing Toolkit (pptk) is a Python package for visualizing and processing 2-d/3-d point clouds.
An implementation of Actor, Publish-Subscribe, and CSP models in one rather small C++ framework. With performance, quality, and stability proved by years in the production.
- cpp
- cplusplus
- cplusplus-17
- actor-model
Native x86-64 Windows loader for Bloodborne (CUSA03173) with native CPU execution, Win32 runtime, and shadPS4-based Vulkan GPU rendering. Based on deadinside28's bbport. Bring your own game dump, no game files are included.
Lightweight, super fast C/C++ (& Python) library for sequence alignment using edit (Levenshtein) distance.
- sequence-alignment
- edit-distance
- levehnstein-distance
- library
Pure Pursuit Control and SE(2) Planning
- planning
- car
- vehicle
- pure-pursuit
A high performance, shared memory, lock free, cross platform, single file, no dependencies, C++11 key-value store
ESP8266 based mesh. This is a mirror copy of https://gitlab.com/painlessMesh/painlessMesh PLEASE ADD COMMENTS, ISSUES and PULL REQUESTS ON GITLAB so that all information is centralized.
A decompiled PC Port of Super Mario Galaxy, intended to work on Windows, Linux, MacOS, Android, and iOS/iPadOS.
An unordered C++ data container providing fast iteration/insertion/erasure while maintaining pointer/iterator validity to non-erased elements regardless of insertions/erasures. Provides higher-performance than std:: library containers for high-modification scenarios with unordered data.
This repository maintains the implementation of "Event-based Stereo Visual Odometry".
The repository host gives no description.
Stable repository of the modernized X-Ray 1.6 game engine
SDK for growing mobile in-app purchases
Modular ROS visualization tool for 2D data.
TTK - Topological Data Analysis and Visualization - Source Code
Learning Multi-Domain Convolutional Neural Networks for Visual Tracking
Unreal Engine Plugin to enable ROS Support
A ROS wrapper of the AprilTag 3 visual fiducial detector
- apriltags
- ros
- wrapper
- vision
CUDA Visual Library by RPG