Real-time film emulation for Unreal Engine: 21 looks, grain, halation, lens effects, Blueprint controls and reusable presets.
- film-emulation
- hlsl
- post-processing
- unreal-engine
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Real-time film emulation for Unreal Engine: 21 looks, grain, halation, lens effects, Blueprint controls and reusable presets.
A 2D game engine developed in modern C++ using SDL, an Entity-Component-System (ECS) architecture, miniaudio, and Box2D. It features Lua scripting and is designed for web portability via WebAssembly
FMOD Studio middleware integration and scripting API bindings for the Godot game engine.
Tool for generating trees in Godot Engine
An open source, cross-platform game engine designed for indie developers.
✨ Next-gen C++ JSON Serialization Engine | Zero Dependency | Header-Only | Unleash JSON Potential
An interactive physics engine & library.
BluePill: Neutralizing Anti-Analysis Behavior in Malware Dissection (Black Hat Europe 2019, IEEE TIFS 2020)
A port of Ezy-Slicer for the Godot game engine
Grit Game Engine
Away Physics - 3D physics library for the Away3D Engine in Flash Player 11
Resident Evil Outbreak native PC port: static recompilation of the PS2 game with online co-op (openSNAP), randomizer, cheats, controller support and 4K video settings.
A voxel engine for godot. I'ts a c++ engine module.
Accidental Noise Library in Godot Engine enhanced with visual noise editor
PiCCANTE is a powerful tool for exploring and reversing CAN busses of vehicles, based on Raspberry Pi Pico (any model)
64-Channel Multi-Track Sequencer with Touch Screen, 16 Step Encoders, 8 CV/Gate Outputs, 5 MIDI Ports and Internal Sound Engine
A Pikmin-based game/engine for fan-made content.
JSAR: browser engine library designed for the Spatial Web. You can use it to mix-render different modern Web 2D and 3D contents together.
Spout for Godot 4
Support for ROS-enabled RGBD data acquisition in Unreal Engine Projects
A powerful cross-platform audio engine, optimized for games.
Source code for cross-platform OpenGL gaming engine
Integrates the NDI® SDK with Godot
A c++ Godot engine module, to layer, pack, and merge textures at runtime.