Cheat sheet for ACM-ICPC. In memory of those good old days.
- acm-icpc-handbook
- algorithms
- acm-icpc
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Cheat sheet for ACM-ICPC. In memory of those good old days.
Daggy - Data Aggregation Utility and C/C++ developer library for data streams catching
C++11/20 library that provides static_vector, small_vector, static_map, small_map, flat_map, static_flat_map, small_flat_map, static_unordered_map, small_unordered_map, etc.
An open source, cross-platform game engine designed for indie developers.
Implement a Linux gateway that reads serial port ( USB, serial , bluetooth) commands and transfers to MQTT host. MQTT without ethernet or Wifi on a low cost micocontroller. Don't develop a serial command interface , just use MQTT UI's and features.
C++ peer to peer library, built on the top of boost
Libraries for text templating with Qt
BluePill: Neutralizing Anti-Analysis Behavior in Malware Dissection (Black Hat Europe 2019, IEEE TIFS 2020)
Key-Value store for Swift backed by LevelDB
CanAirIO is a citizen science initiative. We are developing a mobile application that is able to set a PM2.5 or CO2 sensors, and other related sensors, as a fixed station using WiFi or mobile station with an smartphone by using a Bluetooth connection.
C++ library for application-level logging
Resident Evil Outbreak native PC port: static recompilation of the PS2 game with online co-op (openSNAP), randomizer, cheats, controller support and 4K video settings.
Cross-Platform, Efficient easy to integrate crash reporting library for modern C++
PiCCANTE is a powerful tool for exploring and reversing CAN busses of vehicles, based on Raspberry Pi Pico (any model)
Repository for the slides and the code of my "Quick game development with C++11/C++14" CppCon 2014 talk.
A powerful cross-platform audio engine, optimized for games.
openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
A simple custom event system for Godot Engine
AI Game Developer for Unreal Engine — MCP plugin (C++ editor plugin + .NET bridge), unreal-cli, connects Unreal Editor to AI agents via ai-game.dev or a local MCP server
Quasi Engine is a framework that intends to be a complete toolset to ease 2d game development, providing ready-to-use QML elements representing basic game entities needed by most of games.
Calculator offering everything a scientific calculator does, and more
A modern, high-performance C++17 graphics and compute library based on Vulkan
A device that emulates the Gameboy Printer and lets you retrieve images using WIFI
A C++ Library for Linux based single board computers ( sbc ) to drive electronic displays. Developed and tested on Raspberry pi (5, 4 & 3).