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169–192 of 217 · Most stars

Unofficial native PC port of God of War (2005, PS2) for Windows, with experimental Linux support. Statically recompiled to C++, not an emulator. OpenGL renderer, launcher, cheat menu, widescreen, 60 FPS. Bring your own game dump: no game files included.

S3FS-C is a FUSE (File System in User Space) based file system backed by Amazon S3 storage buckets. Once mounted, S3 can be used just like it was a local file system. This project was forked from S3FS (http://code.google.com/p/s3fs/) release 1.59 and being rewritten to be compatible with other S3 clients such as s3cmd, AWS Management Console, etc.

The fastest 128-bit and 256-bit hash, passes all tests, and under 140 source lines of code. API library and CLI tool in C++ and NodeJS/Wasm

Egoboo is a working cool 3D dungeon crawling game in the spirit of NetHack for Windows, Linux and Mac.

Accidental Noise Library in Godot Engine enhanced with visual noise editor

  • gradient-noise
  • simplex-noise
  • value-noise
  • normalmap

Support vector machines (SVMs) and related kernel-based learning algorithms are a well-known class of machine learning algorithms, for non-parametric classification and regression. liquidSVM is an implementation of SVMs whose key features are: fully integrated hyper-parameter selection, extreme speed on both small and large data sets, full flexibility for experts, and inclusion of a variety of different learning scenarios: multi-class classification, ROC, and Neyman-Pearson learning, and least-squares, quantile, and expectile regression.

A PE (Portable Executable) packer with Huffman Compression and Xor encryption.

  • huffman-compression
  • huffman-algorithm
  • pe-header
  • packer