The LiDAR segmenters library, for segmentation-based detection.
- lidar-segmenters-library
- ros
- detection
- ground-segmenters
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The LiDAR segmenters library, for segmentation-based detection.
Connect to ODBC databases (using the DBI interface)
Ruby Interface for C++ Extensions
TranslatedNTE plugin framework and mod loader.
KtikZ provides a nice user interface for making pictures using TikZ.
Print wirelessly from Cura, PrusaSlicer or Slic3r to your 3D printer connected to an ESP8266 or ESP32 module
Distributed C++ services from embedded to enterprise
Code to emulate a gameboy printer via the gameboy link cable
VERY experimental Nintendo Switch 2 emulator
Play your Nintendo Switch or Switch Lite on your PC: stream games at up to 1080p60 with sound over USB-C or the network, no dock or capture card. Record MP4, take native-resolution screenshots, or use it as a webcam. Atmosphère sysmodule + viewers for Windows, Linux, macOS and Android/Android Tv
Lightweight C++ MCP (Model Context Protocol) SDK
Can bus monitoring tool based on arduino and can bus shield. Implements CAN ASCII/SLCAN protocol compatible with Lawicel CAN232/CANUSB. Can be used for monitoring low speed CAN (interior can bus of most cars, less than 500kbps). For higher speeds serial port can become a bottleneck in case data density is high.
Various patches necessary for certain Intel Xe iGPUs
Easy to use cross-platform 2D game library for C++
Native Windows PC port of The Last of Us Remastered (PS4, CUSA00552). Runs the game’s own x86-64 code on a custom runtime, with PS4 system libraries reimplemented and a Vulkan renderer based on shadPS4. Includes a launcher. No game files included: you need your own copy.
Vulkan library oriented on high speed rendering
VERY experimental Nintendo Switch 2 emulator port for PS5
Unofficial native Android port of Need for Speed: Most Wanted (Xbox Black Edition). The x86 code is statically recompiled to C++ with XboxXBE-Recomp and built for arm64, with a Vulkan renderer, SDL3, touch/controller/keyboard input, and extended graphics options. No emulator, no game assets included.
FXRuby is an extension module for Ruby that provides an interface to the FOX GUI toolkit.
Small C++ header to display async animations, counters, progress bars, and status messages
This is the GitHub home of Race Into Space, the computer version of the Liftoff! board game by Fritz Bronner. It was developed by Strategic Visions and published by Interplay as a disk-based game in 1993 and a CD-ROM in 1994. It was open-sourced in 2005 and a number of improvements have been made over the original.
Artificial Intelligence for Kinematics, Dynamics, and Optimization
The classic snake game with textual interface
Wide-Integer implements a generic C++ template for uint128_t, uint256_t, uint512_t, uint1024_t, etc.