MegaGlest real-time strategy game engine (cross-platform, 3-d)
- game
- game-engine
- free-software
- rts
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MegaGlest real-time strategy game engine (cross-platform, 3-d)
Universal cheminformatics toolkit, utilities and database search tools
Node.js native bindings to FFmpeg.
fccf: A command-line tool that quickly searches through C/C++ source code in a directory based on a search string and prints relevant code snippets that match the query.
HTTP Streaming of ROS Image Topics in Multiple Formats
Rapid fuzzy string matching in C++ using the Levenshtein Distance
Distributed C++ services from embedded to enterprise
A fully non-destructive photo retouching program providing a complete layer-based workflow including RAW image development.
No-Fuss Time Management App
Play your Nintendo Switch or Switch Lite on your PC: stream games at up to 1080p60 with sound over USB-C or the network, no dock or capture card. Record MP4, take native-resolution screenshots, or use it as a webcam. Atmosphère sysmodule + viewers for Windows, Linux, macOS and Android/Android Tv
VeloView performs real-time visualization and easy processing of live captured 3D LiDAR data from Velodyne sensors (Alpha Prime™, Puck™, Ultra Puck™, Puck Hi-Res™, Alpha Puck™, Puck LITE™, HDL-32, HDL-64E). Runs on Windows, Linux and MacOS. This repository is a mirror of https://gitlab.kitware.com/LidarView/VeloView-Velodyne.
Run models larger than your RAM or VRAM by streaming MoE experts from SSD. Built on llama.cpp.
Fast and Portable Character String Processing in R (with the Unicode ICU)
A compiler from Doxygen XML to reStructuredText -- hence, the name. It parses XML databases generated by Doxygen and produces reStructuredText for the Python documentation generator Sphinx.
Header-only, lightweight C++ library for binary streaming & serialization. Network data handling made easy peasy!
Very fast, high-quality hash function, discrete-incremental and streamed hashing-capable (non-cryptographic, header-only C/C++) 27GB/s + PRNG
TriWild: Robust Triangulation with Curve Constraints
NI Media is a C++ library for reading and writing audio streams.
C++20 Microservice Bootstrapping Framework
This is the GitHub home of Race Into Space, the computer version of the Liftoff! board game by Fritz Bronner. It was developed by Strategic Visions and published by Interplay as a disk-based game in 1993 and a CD-ROM in 1994. It was open-sourced in 2005 and a number of improvements have been made over the original.
Modern Interpreter for the Commander Keen (Vorticon Dreams and Galaxy) and also Cosmos Cosmic Adventure games. This is a mirror repo: The main gitlab repository is at: https://gitlab.com/Dringgstein/Commander-Genius
MobiInfer runs 35B-A3B-class MoE models fully on-device on the Qualcomm Hexagon NPU, streaming experts from flash with lookahead scheduling (LES) and DSpark speculation.
A SDK for the creation of analysis tools without obtaining app source code in order to profile runtime performance, examine code coverage, and track high-risk behaviors of a given app on Android 5.0 and above.
An NMOS (Networked Media Open Specifications) Registry and Node in C++ (IS-04, IS-05)