A 2D game engine developed in modern C++ using SDL, an Entity-Component-System (ECS) architecture, miniaudio, and Box2D. It features Lua scripting and is designed for web portability via WebAssembly
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Audio Monitoring Software designed to run on a Raspberry pi with touchscreen
Port of the xxhash library to C++17.
- hashing
- optimized
- xxhash
- cpp
A Spotify player for the desktop, built with Qt Quick and a Rust core around librespot
The repository host gives no description.
A C++ Redis client
- c-plus-plus
- hiredis
- redis
- redis-client
Lightweight, open-source (hardware and software) stereo VIO
Odin Sphere Leifthrasir native PC port for Windows, with direct PS4 PKG installation, TRG launcher and modern graphics options
- native-port
- pc-port
- playstation-4
- ps4
The repository host gives no description.
Trick Simulation Environment. Trick provides a common set of simulation capabilities and utilities to build simulations automatically.
A type safe SQL library for C++
- cpp23
- header-only-library
- sql
The repository host gives no description.
Prospero coding harness
Rewrite Gravity Defied mobile game from Java to C++ & SDL
- gravity-defied
- cpp
- sdl
- sdl2
Native Windows port of inFAMOUS Second Son (PS4): custom runtime + Vulkan renderer derived from shadPS4. Bring your own game.
Simple Useful Libraries: C++17/20 header-only dynamic bitset
- cpp17
- header-only
- cmake
- unit-tests
Modern build tool for software projects
- c-plus-plus
- javascript
- qt
Unofficial native Windows port of Uncharted: The Nathan Drake Collection (PS4). UC3 at 60 FPS, UC2 playable, UC1 experimental. No game files included.
C++ Bitmap Library https://www.partow.net/programming/bitmap/index.html
- bitmap
- c-plus-plus
- graphics
- color-mapping
Header-only C++ program options parser library
- getopt
- program-options
- option-parser
- commandline-flags
High performance C++11 signals
A simple, cross-platform utility to classify packets into flows using only the essential 4-tuple.
FMOD Studio middleware integration and scripting API bindings for the Godot game engine.
- game-development
- game-engine-development
- game-audio
- dynamic-audio
SimpleAI is a small C++ AI behaviour tree based library with a QT5 based remote debugger (and with optional LUA bindings) released under MIT.
- header-only
- cpp-library
- game-development
- qt5