Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
- header-only
- modern-cpp
- cpp
- entity-component-system
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Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Cap'n Proto serialization/RPC system - core tools and C++ library
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Offline documentation browser. Your personal reference library, searchable in an instant.
An open source library for face detection in images. The face detection speed can reach 1000FPS.
Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
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TranslatedUltra-lightweight Chinese OCR, supports vertical text recognition, supports ncnn, mnn, and tnn inference (dbnet (1.8M) + crnn (2.5M) + anglenet (378KB)), total model size only 4.7M
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A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.