Bloodborne running natively on Windows 10/11: launcher in 13 languages, DLSS, FSR 3.1/4, unlocked FPS, cheats, mods, one-click updates.
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Bloodborne running natively on Windows 10/11: launcher in 13 languages, DLSS, FSR 3.1/4, unlocked FPS, cheats, mods, one-click updates.
Numerical linear algebra software package
Platform Abstraction C++ Libraries
An implementation of Actor, Publish-Subscribe, and CSP models in one rather small C++ framework. With performance, quality, and stability proved by years in the production.
Free, open-source 3D sculpting for Linux, macOS and Windows: dense meshes, remeshing, painting, built-in AI (image/text to 3D), Send to Unreal, game-ready LODs, Gaussian splats and OpenUSD.
C++ bindings/wrapper for SDL2
webgpu.h - C version of the JS API, for both native and Wasm. A multi-vendor standard between Dawn/Emdawnwebgpu and wgpu-native. Designed primarily for binding into higher-level languages.
AES67 Linux Daemon with configuration WebUI
A header-only library for C++(0x) that allows automagic pretty-printing of any container.
ESP8266 based mesh. This is a mirror copy of https://gitlab.com/painlessMesh/painlessMesh PLEASE ADD COMMENTS, ISSUES and PULL REQUESTS ON GITLAB so that all information is centralized.
High-quality pro HDR image resizing / scaling C++ library, including a very fast, precise, SIMD Lanczos resizer (header-only C++)
open source embossed label maker
Engine-level performance fix for Oblivion Remastered (UE5): higher fps in towns, far fewer travel hitches, same image. Source, benchmark and docs.
Xolotl (formerly Strata-DSV4.1): run DeepSeek-V4.1-Flash, all 552B, as a local coding agent on one gaming PC (RTX 4090 + 90 GB RAM) at up to ~27 tok/s, 512K context, October 1017 builds included. Plus GLM-5.3-Flash and Qwen3.8. MoE experts tiered across VRAM, pinned RAM and NVMe; OpenAI + Anthropic API.
A ROS wrapper of the AprilTag 3 visual fiducial detector
Vulkan RTX path tracer with a declarative ES7-like scene description language.
An unofficial original Xbox version PC port of Splinter Cell: Double Agent via static recompilation.
a generic C++ library for image analysis
A high-level assembly language for writing homebrew software and games on retro console platforms.
The fastest automatic differentiation library for C++, with Python bindings. Forward, adjoint and higher-order derivatives, checkpointing, Eigen support and JIT. Reproducible benchmarks against CppAD, Adept and autodiff.
A ROS package that extracts line segments from LaserScan messages.
Mobile robot simulator
MegaGlest real-time strategy game engine (cross-platform, 3-d)
An experimental embedded SQL engine in C++20. Query Parquet, CSV, JSON, Arrow, Avro, SQLite, and Excel files directly with SQL, in-process. Early-stage.