This is an open source, all-in-one, static recompilation project that I built from the ground up for the Xbox 360 Gears of War series. All 4 games have been personally recompiled for use with a fully native renderer by me.
- decomp
- decompilation
- pc
- port
Vulkan RTX path tracer with a declarative ES7-like scene description language.
Call of Duty 3 (Xbox 360) static recompilation: host runtime, tools and notes
Dragon's Crown Pro native PC port for Windows, with direct PS4 PKG installation, TRG launcher and modern graphics options
- native-port
- pc-port
- playstation-4
- ps4
NuDB: A fast key/value insert-only database for SSD drives in C++11
Apps and tools for the BMW iDrive 7 (MGU) head unit, installable from the Store
RecompStore: the free homebrew app store for jailbroken PS5. Installs and updates recompiled game ports, emulators, apps and tools from the console. Bring your own disc.
- app-store
- homebrew
- homebrew-store
- jailbreak
Dynamic wallpaper plugin for KDE Plasma
Breath of the Wild (Wii U, v1.5.0) statically recompiled to a native Windows program with a Vulkan renderer.
- breath-of-the-wild
- game-preservation
- recompilation
- static-recompilation
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Windows PC & Android port of Super Mario All-Stars (SNES) with true widescreen up to 21:9, simultaneous two-player co-op, 82 achievements, CRT filters and slang shaders, save states, rewind, cheats, level select and music player. Requires your own USA ROM.
Unofficial native Android port of Need for Speed: Most Wanted (Xbox Black Edition). The x86 code is statically recompiled to C++ with XboxXBE-Recomp and built for arm64, with a Vulkan renderer, SDL3, touch/controller/keyboard input, and extended graphics options. No emulator, no game assets included.
Collection of self-contained header-only libraries for C++17
An easy-to-use and fast library for task-based parallelism, utilizing coroutines.
TranslatedInspired by the macOS动态 screensaver experience, a lightweight native live wallpaper and screensaver app built for Windows, supporting multiple monitors, smart performance copies, and low-power playback.
Software suite for the automated generation of geographically correct or schematic transit maps.
The project provides high-performance concurrency, enabling highly parallel computation.
C++/CUDA single-GPU inference engine for Qwen3.8 (incl. Qwen3.8-Flash-Next with offloaded experts) on the RTX 5090; grew from NInfer
Header-only, lightweight C++ library for binary streaming & serialization. Network data handling made easy peasy!
- binary-stream
- header-only
- serialisation
- serialization
Plugin to retrieve a persistent UDID across app reinstalls on iOS, Android, Mac, Windows & Linux.
C++20 concurrency framework with no compromises. Excellent performance, powerful features, and simple syntax.
Native Windows port of Tekken Tag Tournament 2 (Xbox 360) by static recompilation. Not an emulator. Ships no game data - the installer builds the game from your own disc image and Title Update 3.
MediEvil (PS4, CUSA11227) native PC port on the gow3_pc runtime: PKG install, up to 4K, launcher. No game files included.
Small C++ header to display async animations, counters, progress bars, and status messages
- cpp
- progress-bar
- counter
- animation