High-quality pro HDR image resizing / scaling C++ library, including a very fast, precise, SIMD Lanczos resizer (header-only C++)
- image-resizer
- image-upsizing
- image-scaling
- resizer-image
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High-quality pro HDR image resizing / scaling C++ library, including a very fast, precise, SIMD Lanczos resizer (header-only C++)
Stable repository of the modernized X-Ray 1.6 game engine
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json_struct is a single header only C++ library for parsing JSON directly to C++ structs and vice versa
A C++14-compatible physical units library with no dependencies and a single-file delivery option. Emphasis on safety, accessibility, performance, and developer experience.
This is a header only C++ version of inih.
Vulkan RTX path tracer with a declarative ES7-like scene description language.
Getting serious about Vulkan development with this modern C++ framework, battle-tested in rapid prototyping, research, and teaching. Includes support for real-time ray tracing (RTX), serialization, and meshlets.
JSON Web Token library for C++
The fastest automatic differentiation library for C++, with Python bindings. Forward, adjoint and higher-order derivatives, checkpointing, Eigen support and JIT. Reproducible benchmarks against CppAD, Adept and autodiff.
RFID-controlled musicplayer powered by ESP32
A header-only and easy to use Ini file parser for C++.
A general-purpose lightweight C++ graph library
Node.js native bindings to FFmpeg.
A C++ header-only parser for the PLY file format. Parse .ply happily!
Plasma 5 applet in order to show the window appmenu
Cross platform .NET bindings for Vulkan, VMA, SPIRV-Cross and shaderc
This is an open source, all-in-one, static recompilation project that I built from the ground up for the Xbox 360 Gears of War series. All 4 games have been personally recompiled for use with a fully native renderer by me.
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Headers Only C++11 CPU Vector Graphics. no std-lib, no FPU and no GPU required !
A Vulkan implementation of real-time PBR renderer
QCTools (Quality Control Tools for Video Preservation) is a free and open source software tool that helps users analyze and understand their digitized video files through use of audiovisual analytics and filtering. QCTools is funded by the National Endowment for the Humanities and the Knight Foundation, and is developed by the Bay Area Video Coalition.
Cross-platform C++20 GUI framework featuring MVVM architecture, reactive capabilities, and scalable, accelerated GPU rendering.
Dragon's Crown Pro native PC port for Windows, with direct PS4 PKG installation, TRG launcher and modern graphics options