A C++ GPU Computing Library for OpenCL
- opencl
- boost
- c-plus-plus
- cpp
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A C++ GPU Computing Library for OpenCL
A header-only C++ argument parser library. Supposed to be flexible and powerful, and attempts to be compatible with the functionality of the Python standard argparse library (though not necessarily the API).
ThunderSVM: A Fast SVM Library on GPUs and CPUs
STL compatible C++ memory allocator library using a new RawAllocator concept that is similar to an Allocator but easier to use and write.
Version 1.2. This is the source code to STUNTMAN - an open source STUN server and client code by john selbie. Compliant with the latest RFCs including 5389, 5769, and 5780. Also includes backwards compatibility for RFC 3489. Compiles on Linux, MacOS, BSD, Solaris, and Win32 with Cygwin. Windows binaries avaialble from www.stunprotocol.org.
Sming - powerful open source framework simplifying the creation of embedded C++ applications.
SIMD Vector Classes for C++
Lantern Engine: run your own copy of Bloodborne on Windows. A launcher and engine where the game's code runs natively; bring your own game dump.
C++-based high-performance parallel environment execution engine (vectorized env) for general RL environments.
OpenDDS is an open source C++ implementation of the Object Management Group (OMG) Data Distribution Service (DDS). OpenDDS also supports Java bindings through JNI.
C++ implementation of a fast hash map and hash set using robin hood hashing
Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.
Open-source compositing software. Node-graph based. Similar in functionalities to Adobe After Effects and Nuke by The Foundry.
The Polygon Mesh Processing Library
Fetish-themed programming language
Simple, portable, and self-contained stacktrace library for C++11 and newer
A Wayland compositor designed for daily use, with scrolling, dwindle, master, and stacking layouts, per-output workspaces, window rules, blur, shadows, and fluid animations.
Imports Reconstructor
Annotate quickly images.
An efficient C++20 GPU numerical computing library with Python-like syntax
Primary repository for the Trilinos Project
Implementation of python itertools and builtin iteration functions for C++17
SymEngine is a fast symbolic manipulation library, written in C++
Godex is a Godot Engine ECS library.