Fast fork of llama.cpp designed for Qwen3.8-Flash-Next
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Burnout Revenge recompilation based on RexGlue + standalone Plume render
OpenLieroX - Liero clone / Worms realtime / 2D shooter
Precise map-matching for public transit feeds. Generates high-quality GTFS shapes from OSM data.
A c++ toolbox of locality-sensitive hashing (LSH), provides several popular LSH algorithms, also support python and matlab.
Very fast, high-quality hash function, discrete-incremental and streamed hashing-capable (non-cryptographic, header-only C/C++) 27GB/s + PRNG
C++/CUDA single-GPU inference engine for Qwen3.8 (incl. Qwen3.8-Flash-Next with offloaded experts) on the RTX 5090; grew from NInfer
Native Windows PC port of The Last of Us Remastered (PS4, CUSA00552). Runs the game’s own x86-64 code on a custom runtime, with PS4 system libraries reimplemented and a Vulkan renderer based on shadPS4. Includes a launcher. No game files included: you need your own copy.
- pc-port
- ps4
- reverse-enginnering
- shadps4
Native Windows port of Shadow of the Colossus (PS4, CUSA08809) - bring your own game dump. Port nativo para PC.
C++20 [Minimal] Static Perfect Hash library
- perfect-hash
- cpp20
- performance
TriWild: Robust Triangulation with Curve Constraints
- traingulation
- meshing
- geometry-processing
Self-assembling Mesh network built around the MQTT protocol supporting OTA
inFAMOUS Second Son on PC: a shadPS4 build tuned for one game - high FPS, DLSS, mouse aiming. Bring your own game.
- dlss
- emulator
- infamous
- infamous-second-son
TranslatedZongzhu (宗主, "sect leader"): a Grok Bot voice terminal on the Waveshare 1.75C round-screen ESP32, with blinking eye expressions, subtitles and spoken readout, including firmware and backend source code (2.5.2.9)
- amoled
- desktop-robot
- esp32
- esp32-s3
Native Windows port of Tekken Tag Tournament 2 (Xbox 360) by static recompilation. Not an emulator. Ships no game data - the installer builds the game from your own disc image and Title Update 3.
Various open addressing hashmap algorithms in C++
A full-featured radio automation system targeted for use in professional broadcast and media environments
Code repository for Learning Vulkan, published by Packt
WipEout Omega Collection (PS4) native PC port for Windows: the game's own x86-64 code on the CPU, a PS4 runtime and the shadPS4 Vulkan video core. Playable, in active development. No game files included. ⭐ Star it if you like it; bug reports and requests are welcome in Issues!
- native-port
- pc-port
- ps4
- shadps4
This repo contains code to natively run iDrive 6 on the J29 Toyota Supra. This in theory should be portable across iDrive versions. This was written entirely with AI because it's well beyond my skillset.
This is the GitHub home of Race Into Space, the computer version of the Liftoff! board game by Fritz Bronner. It was developed by Strategic Visions and published by Interplay as a disk-based game in 1993 and a CD-ROM in 1994. It was open-sourced in 2005 and a number of improvements have been made over the original.
- lunar
- lunar-lander
- moon
- probe
EA SPORTS UFC 3 (PS4) native port for Linux and Windows — SacredFire/bbport runtime + shadPS4-derived Vulkan renderer
Demos of various (also non standard) persistence methods used by malware
MySQL Shell is a command line scriptable shell for MySQL, with support for logical backups, InnoDB Cluster management and more. It supports SQL, JavaScript and Python.