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Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

A 2D horror-survival and escape game built from scratch in C++. Navigate unsettling levels, survive the glitches, and escape the nightmare. Features a custom C++ game core, robust asset management, and comprehensive system architecture documentation.

  • 2d-game
  • cmake
  • cpp
  • custom-game-engine

Chromium Embedded Framework (CEF). A simple framework for embedding Chromium-based browsers in other applications.

  • cef
  • chromium
  • framework
  • browser

FAST-LIVO2: Fast, Direct LiDAR-Inertial-Visual Odometry

  • 3d-reconstruction
  • colored-point-cloud
  • gaussian-splatting
  • lidar-camera-fusion

An OBS plugin for removing background in portrait images (video), making it easy to replace the background when recording or streaming.

  • obs
  • obs-plugin
  • libobs
  • mac-osx

Open source RGB lighting control that doesn't depend on manufacturer software. Supports Windows, Linux, MacOS. Mirror of https://gitlab.com/CalcProgrammer1/OpenRGB. Releases can be found on GitLab.