A brief computer graphics / rendering course
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Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, WebGPU, and WebGL2
- pbr
- graphics
- 3d-graphics
- real-time
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
OpenSCAD - The Programmers Solid 3D CAD Modeller
- 3d-models
- dxf-files
- openscad
- 3d-graphics
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
- 3d-graphics-engine
- 3d-graphics
- animation
- game-development
Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.
- point-cloud
- 3d-graphics
- compression
- mesh
Fast and minimalist 3D viewer.
- stl-viewer
- gltf-viewer
- vtk
- 3d-viewer
Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics
- path-tracer
- gltf
- graphics
- physically-based-rendering
An open source C++ game engine.
- gamedev
- game-engine
- 3d-game-engine
- 3d-graphics
Modern C++ library for the development of real-time graphical applications
Horde3D is a small 3D rendering and animation engine. It is written in an effort to create an engine being as lightweight and conceptually clean as possible.
- 3d-graphics
- rendering-engine
Modern and easy-to-use library for Vulkan
- vulkan-library
- modern-cpp
- modular
- cross-platform
WebGPU for D