Audio Editor
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47,133 repositories indexed
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FoundationDB - the open source, distributed, transactional key-value store
- key-value-store
- transactional
- acid
- distributed-database
High-level tracing language for Linux
The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
Algorithms & Data structures in C++.
Fast and minimalist 3D viewer.
- stl-viewer
- gltf-viewer
- vtk
- 3d-viewer
Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics
- path-tracer
- gltf
- graphics
- physically-based-rendering
A high speed C++17 Vulkan game engine
- game-engine
- vulkan
- vulkan-game-engine
- renderer
Model Predictive Contouring Controller (MPCC) for Autonomous Racing
Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.
- vulkan
- ray-tracer
- rtx
SimpleITK: a layer built on top of the Insight Toolkit (ITK), intended to simplify and facilitate ITK's use in rapid prototyping, education and interpreted languages.
- simpleitk
- c-plus-plus
- swig
- registration
Run .NET and Node.js code in-process on Windows, MacOS, and Linux
- csharp
- dotnet
- dotnet-core
- dotnet-framework
Crash Team Racing: Nitro-Fueled (PS4) running natively on Windows 10/11. Windows fork of SacredFire, built on bbport and shadPS4. No game files included.
- crash-team-racing
- ctr
- shadps4
- vulkan
Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android
- vulkan
- raytracing
- graphics-engine
- graphics-library
Experimental Online Crash Team Racing: Nitro-Fueled (PS4) running natively on Windows 10/11. Windows fork of SacredFire, built on bbport and shadPS4. No game files included. Status: https://octr.ryu7w7.xyz
Unofficial static recompilation of the Xbox 360 version of Need for Speed: Most Wanted (2005): a native port for Steam Deck, Steam Machine, Steam Frame, Linux and Mac (iPhone/iPad: sideload the experimental IPA or build it yourself). Bring your own disc: no game files included. Not affiliated with EA or Valve.
NOTE: development in stuntrally3 repo. 3D racing game based on VDrift and OGRE with own Track Editor. The main repository with Stunt Rally 2.x sources and data.
Multi-Modal Database replacing MongoDB, Neo4J, and Elastic with 1 faster ACID solution, with NetworkX and Pandas interfaces, and bindings for C 99, C++ 17, Python 3, Java, GoLang 🗄️
🦘 A dependency injection container for C++11, C++14 and later
- c-plus-plus
- injection
- dependency-injection
- ioc-container
Vulkan RTX path tracer with a declarative ES7-like scene description language.
- raytracing
- path-tracing
- rtx
- qt
Getting serious about Vulkan development with this modern C++ framework, battle-tested in rapid prototyping, research, and teaching. Includes support for real-time ray tracing (RTX), serialization, and meshlets.
Simple Vulkan raytracing tutorials
Hardware Ray tracing extension for Chromium WebGPU
Live IP Software Toolkit to assist EBU members in the implementation of IP based facilities