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Hyprland is an independent, highly customizable, dynamic tiling Wayland compositor that doesn't sacrifice on its looks.

  • wayland
  • wayland-compositor
  • compositor
  • cpp26

Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.

Valdi is a cross-platform UI framework that delivers native performance without sacrificing developer velocity.

Empower the Web community and invite more to build across platforms.

  • cross-platform
  • lynx
  • lynxjs

Static reflection for enums (to string, from string, iteration) for modern C++, work with any enum type without any macro or boilerplate code

  • cplusplus
  • cplusplus-17
  • c-plus-plus
  • c-plus-plus-17

Nameof operator for modern C++, simply obtain the name of a variable, type, function, macro, and enum

  • cplusplus
  • cplusplus-17
  • c-plus-plus
  • c-plus-plus-17

Crash Team Racing: Nitro-Fueled (PS4) running natively on Windows 10/11. Windows fork of SacredFire, built on bbport and shadPS4. No game files included.

  • crash-team-racing
  • ctr
  • shadps4
  • vulkan

Experimental Online Crash Team Racing: Nitro-Fueled (PS4) running natively on Windows 10/11. Windows fork of SacredFire, built on bbport and shadPS4. No game files included. Status: https://octr.ryu7w7.xyz

Xolotl (formerly Strata-DSV4.1): run DeepSeek-V4.1-Flash, all 552B, as a local coding agent on one gaming PC (RTX 4090 + 90 GB RAM) at up to ~27 tok/s, 512K context, October 1017 builds included. Plus GLM-5.3-Flash and Qwen3.8. MoE experts tiered across VRAM, pinned RAM and NVMe; OpenAI + Anthropic API.

This repo contains code to natively run iDrive 6 on the J29 Toyota Supra. This in theory should be portable across iDrive versions. This was written entirely with AI because it's well beyond my skillset.