Hyprland is an independent, highly customizable, dynamic tiling Wayland compositor that doesn't sacrifice on its looks.
- wayland
- wayland-compositor
- compositor
- cpp26
47,133 repositories indexed
1–20 of 20 · Most stars
Hyprland is an independent, highly customizable, dynamic tiling Wayland compositor that doesn't sacrifice on its looks.
A lightweight utility that makes the Windows taskbar translucent/transparent.
Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
Valdi is a cross-platform UI framework that delivers native performance without sacrificing developer velocity.
Empower the Web community and invite more to build across platforms.
AutoHotkey - macro-creation and automation-oriented scripting utility for Windows.
Static reflection for enums (to string, from string, iteration) for modern C++, work with any enum type without any macro or boilerplate code
Your agents don’t hand off the work. Kungfu keeps the same Work moving across Codex, Claude, OpenCode, and your own execution surface.
A dbg(…) macro for C++
Nameof operator for modern C++, simply obtain the name of a variable, type, function, macro, and enum
Open-source C++ game engine with Lua for 2D and 3D games across mobile, desktop, WebAssembly, and Xbox (UWP).
Crash Team Racing: Nitro-Fueled (PS4) running natively on Windows 10/11. Windows fork of SacredFire, built on bbport and shadPS4. No game files included.
Qt without moc: set of macros to use Qt without needing moc
Experimental Online Crash Team Racing: Nitro-Fueled (PS4) running natively on Windows 10/11. Windows fork of SacredFire, built on bbport and shadPS4. No game files included. Status: https://octr.ryu7w7.xyz
Xolotl (formerly Strata-DSV4.1): run DeepSeek-V4.1-Flash, all 552B, as a local coding agent on one gaming PC (RTX 4090 + 90 GB RAM) at up to ~27 tok/s, 512K context, October 1017 builds included. Plus GLM-5.3-Flash and Qwen3.8. MoE experts tiered across VRAM, pinned RAM and NVMe; OpenAI + Anthropic API.
Plugin to retrieve a persistent UDID across app reinstalls on iOS, Android, Mac, Windows & Linux.
EA SPORTS UFC 3 (PS4) native port for Linux and Windows — SacredFire/bbport runtime + shadPS4-derived Vulkan renderer
std::tuple like methods for user defined types without any macro or boilerplate code
This repo contains code to natively run iDrive 6 on the J29 Toyota Supra. This in theory should be portable across iDrive versions. This was written entirely with AI because it's well beyond my skillset.
ROS 2 library providing classes to collect measurements and calculate statistics across them.