Parsing gigabytes of JSON per second : used by Facebook/Meta Velox, the Node.js runtime, ClickHouse, WatermelonDB, Apache Doris, Milvus, StarRocks
- json
- json-parser
- simd
- avx2
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Parsing gigabytes of JSON per second : used by Facebook/Meta Velox, the Node.js runtime, ClickHouse, WatermelonDB, Apache Doris, Milvus, StarRocks
ncnn is a high-performance neural network inference framework optimized for the mobile platform
MNN: A blazing-fast, lightweight inference engine battle-tested by Alibaba, powering high-performance on-device LLMs and Edge AI.
Speech-to-text, text-to-speech, speaker diarization, speech enhancement, source separation, and VAD using next-gen Kaldi with onnxruntime without Internet connection. Support embedded systems, Android, iOS, HarmonyOS, Raspberry Pi, RISC-V, RK NPU, Axera NPU, Ascend NPU, x86_64 servers, websocket server/client, support 12 programming languages
Open3D: A Modern Library for 3D Data Processing
An open source library for face detection in images. The face detection speed can reach 1000FPS.
Open-source library of optimized deep learning operations (matmul, convolution, attention) for CPUs (x64, AArch64, RISC-V) and Intel GPUs. Used by PyTorch, TensorFlow, OpenVINO, and ONNX Runtime.
DeSmuME is a Nintendo DS emulator
Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
3D Engine with Blender Integration
C++ image processing and machine learning library with using of SIMD: SSE, AVX, AVX-512, AMX for x86/x64, NEON, SVE for ARM, HVX for Hexagon
DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps
Motion Generation for Robots and Machines. Real-time. Jerk-constrained. Time-optimal.
Blazing fast library to create a functional, on-device dashboard for ESP32, RP2040+W and RP2350+W microcontrollers
The repository host gives no description.
A lightweight, high-performance, industrial-grade cross-language logging library (C++/Java/C#/Kotlin/TS/Python/Go), battle-tested in Honor of Kings.
Vulkan best practice for mobile developers
A C++ header-only library of statistical distribution functions.
C++ Faker library for generating fake (but realistic) data.
Native Android port of God of War III Remastered (PS4). test in adren 830
TranslatedAn open-source HarmonyOS PC application project. A Qt + OpenHarmony / HarmonyOS PC project for reading, editing, and converting the format of documents, integrating ArkTS, the CEF browser engine, PDFium, and Python HNP. It already supports dual-pane PDF/Markdown preview, synchronized scrolling, PDF-to-Markdown conversion, and restoring the most recent workspace; planned features include Word document preview and editing, PDF editing, Markdown editing, OCR text recognition, and batch conversion between multiple formats. The source code is public, for learning, exchange, and teaching reference. Issues are welcome, and you can contribute code through PRs to help improve document tools for HarmonyOS PC together. The project's own code is licensed under PolyForm Noncommercial 1.0.0.
NT-like POSIX-compatible operating system
Unofficial native Android port of Need for Speed: Most Wanted (Xbox Black Edition). The x86 code is statically recompiled to C++ with XboxXBE-Recomp and built for arm64, with a Vulkan renderer, SDL3, touch/controller/keyboard input, and extended graphics options. No emulator, no game assets included.
Unofficial PC port of the Xbox 360 version of Army of Two (2008). Online co-op supported.