static analysis of C/C++ code
- cppcheck
- c-plus-plus
- static-analysis
- cross-platform
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static analysis of C/C++ code
The Linux perf GUI for performance analysis.
Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation:
Low-latency machine code generation
A fast and flexible implementation of Rigid Body Dynamics algorithms and their analytical derivatives
Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
A dbg(…) macro for C++
CMake Cookbook recipes.
Cista is a simple, high-performance, zero-copy C++ serialization & reflection library.
Fast and exact implementation of the C++ from_chars functions for number types: 4x to 10x faster than strtod, part of GCC 12, MySQL, DuckDB, Chromium, Redis and WebKit/Safari
Simple, fast, accurate single-header microbenchmarking functionality for C++11/14/17/20
Simple, portable, and self-contained stacktrace library for C++11 and newer
Free open-source modern C++20/23 framework to create console (CLI), forms (GUI like WinForms) and unit test (xUnit) applications and libraries on Windows, macOS, Linux, iOS, Android, FreeBSD, Haiku, and SerenityOS.
2D Game Engine with Lua Scripting made on top of SFML !
🍦 Never use cout/printf to debug again
C++ Reflection Parser / Runtime Skeleton
A Compositional Numeric Library for C++
NOTE: development in stuntrally3 repo. 3D racing game based on VDrift and OGRE with own Track Editor. The main repository with Stunt Rally 2.x sources and data.
CodeCompass is a software comprehension tool for large scale software written in C/C++, C# and Python.
C++ wrapper for FFmpeg
A C++14-compatible physical units library with no dependencies and a single-file delivery option. Emphasis on safety, accessibility, performance, and developer experience.
Getting serious about Vulkan development with this modern C++ framework, battle-tested in rapid prototyping, research, and teaching. Includes support for real-time ray tracing (RTX), serialization, and meshlets.
Framework to evaluate peformance of ROS 2
A C++ library for debugging purposes that can print any variable, even user-defined types.