TranslatedThis is a desktop floating window software for displaying the current network speed and CPU and memory utilization. It also supports display in the taskbar and supports changing skins.
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A fast, scalable, high performance Gradient Boosting on Decision Trees library, used for ranking, classification, regression and other machine learning tasks for Python, R, Java, C++. Supports computation on CPU and GPU.
- machine-learning
- decision-trees
- gradient-boosting
- gbm
Sampling CPU and HEAP profiler for Java featuring AsyncGetCallTrace + perf_events
The Linux perf GUI for performance analysis.
SpartanPort: unofficial PC port of God of War III Remastered (PS4) for Windows and Linux (AppImage). Original x86-64 code runs directly on the CPU with a custom runtime; graphics use shadPS4's Vulkan video core. Launcher, in-game menu, controller icons and up to 240 FPS. Requires your own game dump. No game files included.
- game-preservation
- god-of-war
- pc-port
- ps4
Open-source library of optimized deep learning operations (matmul, convolution, attention) for CPUs (x64, AArch64, RISC-V) and Intel GPUs. Used by PyTorch, TensorFlow, OpenVINO, and ONNX Runtime.
- onednn
- oneapi
- performance
- cpp
ThunderSVM: A Fast SVM Library on GPUs and CPUs
- classification
- regression
- one-class-learning
- cuda
Real-Time 3D Semantic Reconstruction from 2D data
- semantic-segmentation
- volumetric-reconstruction
- 3d-reconstruction
- robotics
cmix is a lossless data compression program aimed at optimizing compression ratio at the cost of high CPU/memory usage.
Native x86-64 Windows loader for Bloodborne (CUSA03173) with native CPU execution, Win32 runtime, and shadPS4-based Vulkan GPU rendering. Based on deadinside28's bbport. Bring your own game dump, no game files are included.
- bloodborne
- native
- pc
- port
Compile Java byte-code to native CPU's.
- 6502
- assembly
- atari
- c64
Headers Only C++11 CPU Vector Graphics. no std-lib, no FPU and no GPU required !
WipEout Omega Collection (PS4) native PC port for Windows: the game's own x86-64 code on the CPU, a PS4 runtime and the shadPS4 Vulkan video core. Playable, in active development. No game files included. ⭐ Star it if you like it; bug reports and requests are welcome in Issues!
- native-port
- pc-port
- ps4
- shadps4
TranslatedA lightweight floating desktop monitor for Windows: battery power consumption and runtime, CPU/GPU/memory usage and power consumption, network speed, real latency, and disconnection alerts. Native C++ / Direct2D, with mini mode using about 0.1% CPU.
- battery
- cpp
- desktop-widget
- direct2d
Clang port to the GBZ80 CPU