Collection of various algorithms in mathematics, machine learning, computer science and physics implemented in C++ for educational purposes.
- cpp
- algorithm
- algorithms-implemented
- data-structures
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Collection of various algorithms in mathematics, machine learning, computer science and physics implemented in C++ for educational purposes.
A brief computer graphics / rendering course
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
One stop solution for all Vulkan samples
Tutorial for the Vulkan graphics and compute API
Best practices, conventions, and tricks for ROS
Open Robotics Automation Virtual Environment: An environment for testing, developing, and deploying robotics motion planning algorithms.
RBDL is a C++ library that contains some essential and efficient rigid body dynamics algorithms such as the Articulated Body Algorithm (ABA) for forward dynamics, Recursive Newton-Euler Algorithm (RNEA) for inverse dynamics, the Composite Rigid Body Algorithm (CRBA) for the efficient computation of the joint space inertia matrix and is also able to compute forward dynamics with external contact constraints and collision impulses. Furthermore it has some basic support for forward and inverse kinematics.
ROS-based framework and RPi image to control PX4-powered drones 🍀
Desbordante is a high-performance data profiler that is capable of discovering many different patterns in data using various algorithms. It also allows to run data cleaning scenarios using these algorithms. Desbordante has a console version and an easy-to-use web application.
C++ Bitmap Library https://www.partow.net/programming/bitmap/index.html