Open3D: A Modern Library for 3D Data Processing
- mesh-processing
- computer-graphics
- opengl
- cpp
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Open3D: A Modern Library for 3D Data Processing
A General-purpose Task-parallel Programming System in C++
CUDA Templates and Python DSLs for High-Performance Linear Algebra
cuDF - GPU DataFrame Library
A fast, scalable, high performance Gradient Boosting on Decision Trees library, used for ranking, classification, regression and other machine learning tasks for Python, R, Java, C++. Supports computation on CPU and GPU.
Optimized primitives for collective multi-GPU communication
ArrayFire: a general purpose GPU library.
Vulkan/CUDA/HIP/OpenCL/Level Zero/Metal Fast Fourier Transform library
A collection of GICP-based fast point cloud registration algorithms
ThunderSVM: A Fast SVM Library on GPUs and CPUs
An efficient C++20 GPU numerical computing library with Python-like syntax
stdgpu: Efficient STL-like Data Structures on the GPU
Robotics with GPU computing
VUDA is a header-only library based on Vulkan that provides a CUDA Runtime API interface for writing GPU-accelerated applications.
Thin, unified, C++-flavored wrappers for the CUDA APIs
C++ library for solving large sparse linear systems with algebraic multigrid method
Run large AI models on your own PC: Qwen3.8-Flash-Next on Strata's engine, and GLM 5.3 Flash, DeepSeek V4 Flash, LFM2.5, Qwen3.6, Ornith 1.5, Gemma 4, Tiel Coder and MiniCPM-V on a second engine written for PolyStrata. One-click install for Windows and Linux, OpenAI/Anthropic API on localhost.
Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android
VexCL is a C++ vector expression template library for OpenCL/CUDA/OpenMP
ThunderGBM: Fast GBDTs and Random Forests on GPUs
Numerical linear algebra software package
Stable repository of the modernized X-Ray 1.6 game engine
CUDA Visual Library by RPG
Xolotl (formerly Strata-DSV4.1): run DeepSeek-V4.1-Flash, all 552B, as a local coding agent on one gaming PC (RTX 4090 + 90 GB RAM) at up to ~27 tok/s, 512K context, October 1017 builds included. Plus GLM-5.3-Flash and Qwen3.8. MoE experts tiered across VRAM, pinned RAM and NVMe; OpenAI + Anthropic API.