Self-hosted game stream host for Moonlight.
- game-streaming-server
- game-stream
- game-streaming
- remote-desktop
47,133 repositories indexed
1–23 of 23 · Most stars
Self-hosted game stream host for Moonlight.
Hyprland is an independent, highly customizable, dynamic tiling Wayland compositor that doesn't sacrifice on its looks.
Cross-platform, customizable ML solutions for live and streaming media.
Karabiner-Elements is a powerful tool for customizing keyboards on macOS
A lightweight utility that makes the Windows taskbar translucent/transparent.
Atmosphère is a work-in-progress customized firmware for the Nintendo Switch.
Highly customizable Wayland bar for Sway and Wlroots based compositors. :v: :tada:
A custom launcher for Minecraft that allows you to easily manage multiple installations of Minecraft at once (Fork of MultiMC)
ConEmu: Customizable Windows terminal with tabs, splits, quake-style, hotkeys and more
LibreCAD is a cross-platform 2D CAD program. It can read DXF/DWG, and write DXF/DWG/PDF/SVG files. It supports point/line/circle/ellipse/parabola/hyperbola/spline primitives. The GUI is highly customizable, and has dozens of translations.
A custom launcher for Minecraft that allows you to easily manage multiple installations of Minecraft at once
SpartanPort: unofficial PC port of God of War III Remastered (PS4) for Windows and Linux (AppImage). Original x86-64 code runs directly on the CPU with a custom runtime; graphics use shadPS4's Vulkan video core. Launcher, in-game menu, controller icons and up to 240 FPS. Requires your own game dump. No game files included.
Custom memory allocators in C++ to improve the performance of dynamic memory allocation
Creates up to a thousand WiFi access points with custom SSIDs.
Cross-platform, efficient, customizable, and robust asynchronous HTTP(S)/WebSocket server C++ library with the right balance between performance and ease of use
My first venture into raspberry pi stuff. Running a custom pure data patch I've been working on for a couple years on a Raspberry Pi 3. This project took a couple months and I'm still tweaking stuff here and there but it's pretty much complete, it even survived it's first live show!
Rapid YAML - a library to parse and emit YAML, and do it fast.
Large collection of number systems providing custom arithmetic for mixed-precision algorithm development and optimization for AI, Machine Learning, Computer Vision, Signal Processing, CAE, EDA, control, optimization, estimation, and approximation.
A general-purpose, extensible and customizable C++ extension for Godot Engine.
Native Windows PC port of The Last of Us Remastered (PS4, CUSA00552). Runs the game’s own x86-64 code on a custom runtime, with PS4 system libraries reimplemented and a Vulkan renderer based on shadPS4. Includes a launcher. No game files included: you need your own copy.
Open source Windows x64 PE packer and crypter. Compresses and encrypts executables with a custom virtual machine into a self extracting stub.
Native Windows port of inFAMOUS Second Son (PS4): custom runtime + Vulkan renderer derived from shadPS4. Bring your own game.
A simple custom event system for Godot Engine