Tools to aid in Vulkan development
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C++ cross-platform 3D graphics SDK. Includes demos & helper code (resource loading etc.) to speed up development of Vulkan, OpenGL ES 2.0 & 3.x applications
Free, open-source 3D sculpting for Linux, macOS and Windows: dense meshes, remeshing, painting, built-in AI (image/text to 3D), Send to Unreal, game-ready LODs, Gaussian splats and OpenUSD.
- 3d
- cpp
- dear-imgui
- digital-sculpting
Getting serious about Vulkan development with this modern C++ framework, battle-tested in rapid prototyping, research, and teaching. Includes support for real-time ray tracing (RTX), serialization, and meshlets.
A fully non-destructive photo retouching program providing a complete layer-based workflow including RAW image development.
Afterburner for Vulkan development; Auto-Vk is a modern C++ low-level convenience and productivity layer atop Vulkan-Hpp.
- vulkan-hpp
- vulkan
- real-time-rendering
Cross-platform C++ framework that allows you to quickly initialize Vulkan and provides easy-to-use abstraction above main objects
- cplusplus
- cplusplus-17
- cpp
- fast