A Smart Ethernet Switch for Earth
- decentralization
- networking
- peer-to-peer
- sd-wan
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A Smart Ethernet Switch for Earth
Self-contained Shadowsocks implementation in C with libuv, asynchronous DNS, and portable static builds for Linux, macOS, Windows, and FreeBSD.
A cross-platform, reimplementation of Notepad++
an efficient feature complete C++ bittorrent implementation
header only, dependency-free deep learning framework in C++14
Open-source library of optimized deep learning operations (matmul, convolution, attention) for CPUs (x64, AArch64, RISC-V) and Intel GPUs. Used by PyTorch, TensorFlow, OpenVINO, and ONNX Runtime.
Intel® Open Image Denoise library
Rednex Game Boy Development System - An assembly toolchain for the Nintendo Game Boy and Game Boy Color
Network file transfer application for Windows, OS X, & Linux
DDraceNetwork, a free cooperative platformer game
AMDNR Neural Rendering on AMD GPUs, built into OptiScaler: model interleave, residual composition, XeSS frame generation up to 6X, FSR Ray Regeneration. Discord: https://discord.gg/AMDNR · Ko-fi: https://ko-fi.com/3zinr
Learning Multi-Domain Convolutional Neural Networks for Visual Tracking
GUI for Fancontrol. It uses the KAuth module of the KDE Frameworks 5 to write the generated config file. Furthermore it communicates with systemd via dbus to control the fancontrol service. If you want to compile without systemd support set the -DNO_SYSTEMD option.
Multiresolution Adaptive Numerical Environment for Scientific Simulation
Static recompilation of Midnight Club: Los Angeles (Xbox 360) for PC and PS5. No game data included.
A GDNative implementation of the detour/detourcrowd library for Godot.
An ENet wrapper for Godot 3.
a tool to count accesses to member variables in c++ programs
libccd GDNative module for Godot
Audio library for modelling loudness
A set of applications to analyse, visualize and correct the loudness.
Prototype of an intelligent safety system for detecting driver drowsiness