Official source code of FreeCAD, a free and opensource multiplatform 3D parametric modeler.
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- engineering
- opencascade
- architecture
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Official source code of FreeCAD, a free and opensource multiplatform 3D parametric modeler.
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, WebGPU, and WebGL2
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
HarfBuzz text shaping engine
Lightweight and modular C++11 graphics middleware for games and data visualization
3D Engine with Blender Integration
A Linux SVG-based theme engine for Qt
2D Vector Graphics Engine Powered by a JIT Compiler
A production-ready C++ vector graphics engine supporting SVG and Lottie formats, featuring advanced rendering backends such as WebGPU for high-performance graphics.
Horde3D is a small 3D rendering and animation engine. It is written in an effort to create an engine being as lightweight and conceptually clean as possible.
C++20 framework for creative coding 🎮🎨🎹 / Cross-platform support (Windows, macOS, Linux, and the Web)
Modern and easy-to-use library for Vulkan
Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android
HARFANG 3D source code public repository
Free, open-source 3D sculpting for Linux, macOS and Windows: dense meshes, remeshing, painting, built-in AI (image/text to 3D), Send to Unreal, game-ready LODs, Gaussian splats and OpenUSD.
Getting serious about Vulkan development with this modern C++ framework, battle-tested in rapid prototyping, research, and teaching. Includes support for real-time ray tracing (RTX), serialization, and meshlets.
A Vulkan implementation of real-time PBR renderer
XLE -- the "hackable" 3D game rendering engine
Easy to use cross-platform 2D game library for C++
[UNMAINTAINED] A modern cross-platform 3D engine built with Vulkan, glTF 2.0 and modern C++14.
Real-time film emulation for Unreal Engine: 21 looks, grain, halation, lens effects, Blueprint controls and reusable presets.
Away Physics - 3D physics library for the Away3D Engine in Flash Player 11
A voxel engine for godot. I'ts a c++ engine module.
JSAR: browser engine library designed for the Spatial Web. You can use it to mix-render different modern Web 2D and 3D contents together.