JSON for Modern C++
- json
- json-pointer
- json-patch
- cbor
61,121 visible repositories in the index
1–17 of 17 · Most stars
JSON for Modern C++
Speech-to-text, text-to-speech, speaker diarization, speech enhancement, source separation, and VAD using next-gen Kaldi with onnxruntime without Internet connection. Support embedded systems, Android, iOS, HarmonyOS, Raspberry Pi, RISC-V, RK NPU, Axera NPU, Ascend NPU, x86_64 servers, websocket server/client, support 12 programming languages
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
WinMerge is an Open Source differencing and merging tool for Windows. WinMerge can compare both folders and files, presenting differences in a visual text format that is easy to understand and handle.
LiteIDE is a simple, open source, cross-platform Go IDE.
Predatory ESP32 Firmware
Reverse engineering focusing on x64 Windows.
A fast and flexible implementation of Rigid Body Dynamics algorithms and their analytical derivatives
C/C++ WebRTC network library featuring Data Channels, Media Transport, and WebSockets
Flexible Collision Library
Version 1.2. This is the source code to STUNTMAN - an open source STUN server and client code by john selbie. Compliant with the latest RFCs including 5389, 5769, and 5780. Also includes backwards compatibility for RFC 3489. Compiles on Linux, MacOS, BSD, Solaris, and Win32 with Cygwin. Windows binaries avaialble from www.stunprotocol.org.
A comprehensive test suite for RFC 8259 compliant JSON parsers
Header-only C++11 library to encode/decode base64, base64url, base32, base32hex and hex (a.k.a. base16) as specified in RFC 4648, plus Crockford's base32. MIT licensed with consistent, flexible API.
fccf: A command-line tool that quickly searches through C/C++ source code in a directory based on a search string and prints relevant code snippets that match the query.
TranslatedUse the macOS WeChat input method on Linux through Fcitx5
EA SPORTS UFC 3 (PS4) native port for Linux and Windows — SacredFire/bbport runtime + shadPS4-derived Vulkan renderer
Modern, Async, Non-Blocking, zero-dependency C++20 RFC 6455 Compliant WebSocket client & server, cross-platform, single-header, WS/WSS support.