A modern formatting library
- formatting
- printf
- output
- chrono
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A modern formatting library
WebRTC/RTSP/RTMP/HTTP/HLS/HTTP-FLV/WebSocket-FLV/HTTP-TS/HTTP-fMP4/WebSocket-TS/WebSocket-fMP4/GB28181/SRT/STUN/TURN server and client framework based on C++11
Simple and Fast Multimedia Library
TranslatedA cross-platform multimedia framework based on Qt and FFmpeg. Recommand to use new sdk https://github.com/wang-bin/mdk-sdk
High performance, easy-to-use, and scalable machine learning (ML) package, including linear model (LR), factorization machines (FM), and field-aware factorization machines (FFM) for Python and CLI interface.
Ultra-low-latency asynchronous C++17 logging and metrics library for performance-critical applications
Linux port of FAR v2
Cross-platform modern C++ GUI
fmtlog is a performant fmtlib-style logging library with latency in nanoseconds.
FMOD Studio GDExtension bindings for the Godot game engine
Run large AI models on your own PC: Qwen3.8-Flash-Next on Strata's engine, and GLM 5.3 Flash, DeepSeek V4 Flash, LFM2.5, Qwen3.6, Ornith 1.5, Gemma 4, Tiel Coder and MiniCPM-V on a second engine written for PolyStrata. One-click install for Windows and Linux, OpenAI/Anthropic API on localhost.
2D Game Engine with Lua Scripting made on top of SFML !
Free SDR receiver for macOS, Windows and Linux: digital TV (DVB-T/T2, DVB-C, DVB-S/S2, ATSC, ISDB-T, DTMB), DAB+, FM, DRM, aviation (ADS-B, ACARS, VDL2), satellites, GNSS, ham modes (FT8, PSK31, CW), digital voice, cell towers and a spectrum analyser. HackRF, RTL-SDR, Airspy, SDRplay, BladeRF, LimeSDR, Pluto, USRP.
C++ wrapper for FFmpeg
Node.js native bindings to FFmpeg.
Fast lossless data compression in C++
FMOD Studio middleware integration and scripting API bindings for the Godot game engine.
C++ API for LibAV / FFMpeg
A PE (Portable Executable) packer with Huffman Compression and Xor encryption.
FMOD integration for Godot 4