Godot Engine – Multi-platform 2D and 3D game engine
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- godot
- godotengine
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Godot Engine – Multi-platform 2D and 3D game engine
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Tool for automatic PS5 executables porting to Linux and Windows
Self-hosted game stream host for Moonlight.
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
GameStream client for PCs (Windows, Mac, Linux, and Steam Link)
Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Frame profiler
An open source re-implementation of RollerCoaster Tycoon 2 🎢
Easily download and manage single-player game cheats for your convenience
Dolphin is a GameCube / Wii emulator, allowing you to play games for these two platforms on PC with improvements.
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
TranslatedVisual Novel Translator
Luanti (formerly Minetest) is an open source voxel game-creation platform with easy modding and game creation
Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Flexible level editor
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
Simple and Fast Multimedia Library
Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.