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1–24 of 35 · Most stars

Yoga is an embeddable layout engine targeting web standards.

RetDec is a retargetable machine-code decompiler based on LLVM.

Blazing fast library to create a functional, on-device dashboard for ESP32, RP2040+W and RP2350+W microcontrollers

A lightweight, high-performance, industrial-grade cross-language logging library (C++/Java/C#/Kotlin/TS/Python/Go), battle-tested in Honor of Kings.

  • cross-platform
  • high-performance
  • java
  • logging

Crash Team Racing: Nitro-Fueled (PS4) running natively on Windows 10/11. Windows fork of SacredFire, built on bbport and shadPS4. No game files included.

  • crash-team-racing
  • ctr
  • shadps4
  • vulkan

Getting serious about Vulkan development with this modern C++ framework, battle-tested in rapid prototyping, research, and teaching. Includes support for real-time ray tracing (RTX), serialization, and meshlets.

Cross-platform C++20 GUI framework featuring MVVM architecture, reactive capabilities, and scalable, accelerated GPU rendering.

  • cpp20
  • cross-platform-gui
  • gui
  • modern-cpp

This is a package for LiDARTag, described in paper: LiDARTag: A Real-Time Fiducial Tag System for Point Clouds

  • fiducial-markers
  • lidar
  • point-clouds
  • cassie

A full-featured radio automation system targeted for use in professional broadcast and media environments

Native Windows PC port of God of War (PS2), built by statically recompiling MIPS R5900 code to C++ with PS2Recomp. Includes an installer launcher, one-click build, fan-translation support and a 60 fps target. No game files included: you need your own copy.

OpenCNC3D: the Nintendo 64 presentation of Command & Conquer, rebuilt for PC (Win98/Voodoo2 native target)