Self-hosted game stream host for Moonlight.
- game-streaming-server
- game-stream
- game-streaming
- remote-desktop
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Self-hosted game stream host for Moonlight.
WinGet is the Windows Package Manager. This project includes a CLI (Command Line Interface), PowerShell modules, and a COM (Component Object Model) API (Application Programming Interface).
Audio Editor
Yoga is an embeddable layout engine targeting web standards.
Sampling CPU and HEAP profiler for Java featuring AsyncGetCallTrace + perf_events
RetDec is a retargetable machine-code decompiler based on LLVM.
Qt Base (Core, Gui, Widgets, Network, ...)
Argh! A minimalist argument handler.
Blazing fast library to create a functional, on-device dashboard for ESP32, RP2040+W and RP2350+W microcontrollers
A Modern C++ Text-Based Widget Toolkit (TUI)
C++20 Terminal User Interface (TUI) Library.
A lightweight, high-performance, industrial-grade cross-language logging library (C++/Java/C#/Kotlin/TS/Python/Go), battle-tested in Honor of Kings.
Crash Team Racing: Nitro-Fueled (PS4) running natively on Windows 10/11. Windows fork of SacredFire, built on bbport and shadPS4. No game files included.
Neumorphic containers and text widget primitives to serve as the foundation of your own unique neumorphic designs.
Getting serious about Vulkan development with this modern C++ framework, battle-tested in rapid prototyping, research, and teaching. Includes support for real-time ray tracing (RTX), serialization, and meshlets.
Binary Editor for Qt
Cross-platform C++20 GUI framework featuring MVVM architecture, reactive capabilities, and scalable, accelerated GPU rendering.
A USB proxy based on raw-gadget and libusb
This is a package for LiDARTag, described in paper: LiDARTag: A Real-Time Fiducial Tag System for Point Clouds
A full-featured radio automation system targeted for use in professional broadcast and media environments
std::tuple like methods for user defined types without any macro or boilerplate code
Native Windows PC port of God of War (PS2), built by statically recompiling MIPS R5900 code to C++ with PS2Recomp. Includes an installer launcher, one-click build, fan-translation support and a 60 fps target. No game files included: you need your own copy.
OpenCNC3D: the Nintendo 64 presentation of Command & Conquer, rebuilt for PC (Win98/Voodoo2 native target)
WebDriver implementation for Qt