automatic differentiation made easier for C++
- automatic-differentiation
- auto-differentiation
- autodiff
- autodifferentiation
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automatic differentiation made easier for C++
Multiplayer top-down shooter made from scratch in C++. Web version: https://play.hypersomnia.io Made in 🇵🇱
C++ mocking made easy. A simple yet very expressive, headers only library for c++ mocking.
G3log is an asynchronous, "crash safe", logger that is easy to use with default logging sinks or you can add your own. G3log is made with plain C++14 (C++11 support up to release 1.3.2) with no external libraries (except gtest used for unit tests). G3log is made to be cross-platform, currently running on OSX, Windows and several Linux distros. See Readme below for details of usage.
2D Game Engine with Lua Scripting made on top of SFML !
A C++ header-only library of statistical distribution functions.
C++ library for creating and modifying Microsoft Word (.docx) files
A native Windows and Linux port of Grand Theft Auto: Vice City Stories (PS2, USA, SLUS-21590), made by recompiling the game's PS2 executable into C++
C++ regular expressions made easy
Header-only, lightweight C++ library for binary streaming & serialization. Network data handling made easy peasy!
This is the GitHub home of Race Into Space, the computer version of the Liftoff! board game by Fritz Bronner. It was developed by Strategic Visions and published by Interplay as a disk-based game in 1993 and a CD-ROM in 1994. It was open-sourced in 2005 and a number of improvements have been made over the original.
Multiresolution Adaptive Numerical Environment for Scientific Simulation
Rewrite Gravity Defied mobile game from Java to C++ & SDL
A Pikmin-based game/engine for fan-made content.
Game engine made on C++ with OpenGL and SDL (Simple DirectMedia Layer)