JSON for Modern C++
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65,264 visible repositories in the index
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JSON for Modern C++
Telegram Desktop messaging app
A modern replacement for Redis and Memcached
Powerful yet simple to use screenshot software :desktop_computer: :camera_flash:
GameStream client for PCs (Windows, Mac, Linux, and Steam Link)
Background Music, a macOS audio utility: automatically pause your music, set individual apps' volumes and record system audio.
Translated:star: Linux / Windows / macOS cross-platform V2Ray client | Supports VMess / VLESS / SSR / Trojan / Trojan-Go / NaiveProxy / HTTP / HTTPS / SOCKS5 | Developed with C++ / Qt | Extensible plugin-style design :star:
Dolphin is a GameCube / Wii emulator, allowing you to play games for these two platforms on PC with improvements.
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
Open3D: A Modern Library for 3D Data Processing
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
Simple and Fast Multimedia Library
ZeroMQ core engine in C++, implements ZMTP/3.1
Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.
Cocos simplifies game creation and distribution with Cocos Creator, a free, open-source, cross-platform game engine. Empowering millions of developers to create high-performance, engaging 2D/3D games and instant web entertainment.
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
Mesh optimization library that makes meshes smaller and faster to render
The official firmware for Meshtastic, an open-source, off-grid mesh communication system.
Tool to statically recompile N64 games into native executables
Industry-standard navigation-mesh toolset for games
TranslatedHybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.
Firebase SDK for Apple App Development