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Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.

a programming library with geometric algorithms

  • graphics-libraries
  • graphics-programming
  • mesh-generation
  • mesh-processing

A memory allocator that automatically reduces the memory footprint of C/C++ applications.

  • allocator
  • memory
  • malloc-library
  • memory-allocator

QuadriFlow: A Scalable and Robust Method for Quadrangulation

  • quadriflow
  • quad
  • remeshing
  • quadrangulation

Robust Tetrahedral Meshing in the Wild.

  • geometry-processing
  • tetrahedral-meshing
  • surface-repair
  • 3d-triangulation

ESP8266 based mesh. This is a mirror copy of https://gitlab.com/painlessMesh/painlessMesh PLEASE ADD COMMENTS, ISSUES and PULL REQUESTS ON GITLAB so that all information is centralized.

Free, open-source 3D sculpting for Linux, macOS and Windows: dense meshes, remeshing, painting, built-in AI (image/text to 3D), Send to Unreal, game-ready LODs, Gaussian splats and OpenUSD.

  • 3d
  • cpp
  • dear-imgui
  • digital-sculpting

Getting serious about Vulkan development with this modern C++ framework, battle-tested in rapid prototyping, research, and teaching. Includes support for real-time ray tracing (RTX), serialization, and meshlets.

TriWild: Robust Triangulation with Curve Constraints

  • traingulation
  • meshing
  • geometry-processing