Hyprland is an independent, highly customizable, dynamic tiling Wayland compositor that doesn't sacrifice on its looks.
- wayland
- wayland-compositor
- compositor
- cpp26
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Hyprland is an independent, highly customizable, dynamic tiling Wayland compositor that doesn't sacrifice on its looks.
Compatibility tool for Steam Play based on Wine and additional components
WinGet is the Windows Package Manager. This project includes a CLI (Command Line Interface), PowerShell modules, and a COM (Component Object Model) API (Application Programming Interface).
Mars is a cross-platform network component developed by WeChat.
Empower the Web community and invite more to build across platforms.
NVIDIA® TensorRT™ is an SDK for high-performance deep learning inference on NVIDIA GPUs. This repository contains the open source components of TensorRT.
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Highly customizable Wayland bar for Sway and Wlroots based compositors. :v: :tada:
F´ - A flight software and embedded systems framework
SteamOS session compositing window manager
A composable and fully extensible C++ execution engine library for data management systems.
3D C++ Game Engine - yet another open source game engine
Wangle is a framework providing a set of common client/server abstractions for building services in a consistent, modular, and composable way.
Functional Programming Library for C++. Write concise and readable C++ code.
Purely native C++ cross-platform GUI framework for Android and iOS development. https://www.boden.io
Open-source compositing software. Node-graph based. Similar in functionalities to Adobe After Effects and Nuke by The Foundry.
A Wayland compositor designed for daily use, with scrolling, dwindle, master, and stacking layouts, per-output workspaces, window rules, blur, shadows, and fluid animations.
Imports Reconstructor
Godex is a Godot Engine ECS library.
A lean C++ library for working with point cloud data
A new voxel layer leveraging modern 3D graphics tools to modernize navigation environmental representations
AMDNR Neural Rendering on AMD GPUs, built into OptiScaler: model interleave, residual composition, XeSS frame generation up to 6X, FSR Ray Regeneration. Discord: https://discord.gg/AMDNR · Ko-fi: https://ko-fi.com/3zinr DLSS ON AMD
C++ libraries for writing Wayland Shells