Hyprland is an independent, highly customizable, dynamic tiling Wayland compositor that doesn't sacrifice on its looks.
- wayland
- wayland-compositor
- compositor
- cpp26
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Hyprland is an independent, highly customizable, dynamic tiling Wayland compositor that doesn't sacrifice on its looks.
Highly customizable Wayland bar for Sway and Wlroots based compositors. :v: :tada:
An audio server, programming language, and IDE for sound synthesis and algorithmic composition.
oneAPI Threading Building Blocks (oneTBB)
Open-source video compositing software. Node-graph based. Similar in functionalities to Adobe After Effects and Nuke by The Foundry.
SteamOS session compositing window manager
A composable and fully extensible C++ execution engine library for data management systems.
Libre music sequencer for desktop and mobile platforms
a highly automated and intuitive digital audio workstation - official mirror
Wangle is a framework providing a set of common client/server abstractions for building services in a consistent, modular, and composable way.
A modular and extensible wayland compositor
Functional Programming Library for C++. Write concise and readable C++ code.
Your Hardcore Loop Machine.
ESP32 Display Controller (VGA, PAL/NTSC Color Composite, SSD1306, ST7789, ILI9341), PS/2 Mouse and Keyboard Controller, Graphics Library, Sound Engine, Game Engine and ANSI/VT Terminal
A Wayland compositor designed for daily use, with scrolling, dwindle, master, and stacking layouts, per-output workspaces, window rules, blur, shadows, and fluid animations.
Open-source compositing software. Node-graph based. Similar in functionalities to Adobe After Effects and Nuke by The Foundry.
C++ Library for Audio Digital Signal Processing
AMDNR Neural Rendering on AMD GPUs, built into OptiScaler: model interleave, residual composition, XeSS frame generation up to 6X, FSR Ray Regeneration. Discord: https://discord.gg/AMDNR · Ko-fi: https://ko-fi.com/3zinr DLSS ON AMD
C++ libraries for writing Wayland Shells
RBDL is a C++ library that contains some essential and efficient rigid body dynamics algorithms such as the Articulated Body Algorithm (ABA) for forward dynamics, Recursive Newton-Euler Algorithm (RNEA) for inverse dynamics, the Composite Rigid Body Algorithm (CRBA) for the efficient computation of the joint space inertia matrix and is also able to compute forward dynamics with external contact constraints and collision impulses. Furthermore it has some basic support for forward and inverse kinematics.
A Compositional Numeric Library for C++
A simple to use, composable, command line parser for C++ 11 and beyond
A native glass desktop for Windows 11: floating taskbar and desktop widgets with real-time refraction. Architecture review and verified feasibility probes.
A realtime visual programming language for interactive media.