Qwen3.8-Flash-Next on any consumer hardware: one-click install for Windows / Linux. Strata inference engine, OpenAI/Anthropic API on localhost, optional image input.
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Open3D: A Modern Library for 3D Data Processing
- mesh-processing
- computer-graphics
- opengl
- cpp
A fast multi-producer, multi-consumer lock-free concurrent queue for C++11
WinMerge is an Open Source differencing and merging tool for Windows. WinMerge can compare both folders and files, presenting differences in a visual text format that is easy to understand and handle.
Cross-Platform C++ GUI Library
Python for Windows (pywin32) Extensions
- python
- windows
A win32 txt file reader
A high performance, editable terrain system for Godot 4.
- godot-plugin
- godot4
- terrain
- gamedev-tool
The Windows App SDK empowers all Windows desktop apps with modern Windows UI, APIs, and platform features, including back-compat support, shipped via NuGet.
A fast single-producer, single-consumer lock-free queue for C++
:pencil2: LeetCode solutions in C++ 11 and Python3
- leetcode
- leetcode-solutions
- c-plus-plus-11
- python3
Evil-M5Project is an innovative tool developed for ethical hacking and exploration of WiFi networks. It's compatible with Cardputer, Atoms3, Fire, core2. You can scan, monitor, and interact with WiFi networks in a controlled environment. This project is designed for educational purposes, aiding in understanding network security and vulnerabilities
Version 1.2. This is the source code to STUNTMAN - an open source STUN server and client code by john selbie. Compliant with the latest RFCs including 5389, 5769, and 5780. Also includes backwards compatibility for RFC 3489. Compiles on Linux, MacOS, BSD, Solaris, and Win32 with Cygwin. Windows binaries avaialble from www.stunprotocol.org.
SimpleBLE - the all-in-one Bluetooth library for MacOS, iOS, Windows, Linux and Android.
Run large AI models on your own PC: Qwen3.8-Flash-Next on Strata's engine, and GLM 5.3 Flash, DeepSeek V4 Flash, LFM2.5, Qwen3.6, Ornith 1.5, Gemma 4, Tiel Coder and MiniCPM-V on a second engine written for PolyStrata. One-click install for Windows and Linux, OpenAI/Anthropic API on localhost.
- anthropic-api
- cuda
- gemma
- gguf
Native x86-64 Windows loader for Bloodborne (CUSA03173) with native CPU execution, Win32 runtime, and shadPS4-based Vulkan GPU rendering. Based on deadinside28's bbport. Bring your own game dump, no game files are included.
- bloodborne
- native
- pc
- port
A C++ header-only library of statistical distribution functions.
- stats
- cpp
- constexpr
- numerical-methods
Xolotl: run DeepSeek-V4.1-Flash, all 552B, as a local coding agent on one gaming PC (RTX 4090 + 110 GB RAM): ~33 tok/s on agent tasks, ~41 in fast mode, 512K context. Plus GLM-5.3-Flash, Qwen3.8 and LFM3-Omni. MoE experts tiered across VRAM, pinned RAM and NVMe, with Xolotl Direct NVMe->VRAM. OpenAI + Anthropic API.
RFID-controlled musicplayer powered by ESP32
Binary Editor for Qt
- qt
- pyqt
- hexadecimal
- python
Fast fork of llama.cpp designed for Qwen3.8-Flash-Next
Speech synthesis, speech recognition and voice activity detection for voice conversation, in C++ on ggml: Qwen3-TTS, Irodori-TTS, Qwen3-ASR, ReazonSpeech, parakeet and Silero VAD on Metal, Vulkan and the CPU, with an OpenAI-compatible server and live transcription.
- cpp
- ggml
- gguf
- metal
C++/CUDA single-GPU inference engine for Qwen3.8 (incl. Qwen3.8-Flash-Next with offloaded experts) on the RTX 5090; grew from NInfer
A native glass desktop for Windows 11: floating taskbar and desktop widgets with real-time refraction. Architecture review and verified feasibility probes.
- desktop-environment
- desktop-widgets
- direct3d11
- directcomposition