A single-file zero-overhead C++ idiomatic wrapper for WebGPU native
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A simple C++ 03/11/etc timer class for ~microsecond-precision cross-platform benchmarking. The implementation is as limited and as simple as possible to create the lowest amount of overhead.
Logi is light-weight C++ Vulkan abstraction framework, which attempts to bridge the gap between previous graphics APIs and Vulkan by making API easier to use while still preserving Vulkan semantics and introducing as little overhead as possible.
- vulkan
- vulkan-wrapper
- vulkan-library
- vulkan-cpp