Protocol Buffers - Google's data interchange format
- protobuf
- protocol-buffers
- protocol-compiler
- protobuf-runtime
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Protocol Buffers - Google's data interchange format
C++ based gRPC (C++, Python, Ruby, Objective-C, PHP, C#)
aria2 is a lightweight multi-protocol & multi-source, cross platform download utility operated in command-line. It supports HTTP/HTTPS, FTP, SFTP, BitTorrent and Metalink.
FlatBuffers: Memory Efficient Serialization Library
PlayStation 3 emulator and debugger
GameStream client for PCs (Windows, Mac, Linux, and Steam Link)
brpc is an Industrial-grade RPC framework using C++ Language, which is often used in high performance system such as Search, Storage, Machine learning, Advertisement, Recommendation etc. "brpc" means "better RPC".
Wazuh - The Open Source Security Platform. Unified XDR and SIEM protection for endpoints and cloud workloads.
Valdi is a cross-platform UI framework that delivers native performance without sacrificing developer velocity.
PCSX2 - The Playstation 2 Emulator
Dolphin is a GameCube / Wii emulator, allowing you to play games for these two platforms on PC with improvements.
Cap'n Proto serialization/RPC system - core tools and C++ library
A Multithreaded Fork of Redis
Point Cloud Library (PCL)
Tars is a high-performance RPC framework based on name service and Tars protocol, also integrated administration platform, and implemented hosting-service via flexible schedule.
RE2 is a fast, safe, thread-friendly alternative to backtracking regular expression engines like those used in PCRE, Perl, and Python. It is a C++ library.
Synchronous multiroom audio player
static analysis of C/C++ code
The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
Bloodborne running natively on Windows 10/11: launcher in 13 languages, DLSS, FSR 3.1/4, unlocked FPS, cheats, mods, one-click updates.
ArrayFire: a general purpose GPU library.
SpartanPort: unofficial PC port of God of War III Remastered (PS4) for Windows and Linux (AppImage). Original x86-64 code runs directly on the CPU with a custom runtime; graphics use shadPS4's Vulkan video core. Launcher, in-game menu, controller icons and up to 240 FPS. Requires your own game dump. No game files included.
Bloodborne (v1.09) running natively on Linux and Windows: the game's x86-64 code runs as is, GPU side translated to Vulkan; FSR 4 / DLSS, co-op (BBSC). Bring your own dump.
Compile Time Regular Expression in C++