Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, WebGPU, and WebGL2
- pbr
- graphics
- 3d-graphics
- real-time
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Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, WebGPU, and WebGL2
Fast and minimalist 3D viewer.
Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics
High performance physically based renderer in C++11
Physical based rendering with Vulkan using glTF 2.0 models
open source embossed label maker
A C++14-compatible physical units library with no dependencies and a single-file delivery option. Emphasis on safety, accessibility, performance, and developer experience.
Vulkan RTX path tracer with a declarative ES7-like scene description language.