Productive, portable, and performant GPU programming in Python.
- taichi
- differentiable-programming
- gpu-programming
- sparse-computation
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Productive, portable, and performant GPU programming in Python.
A brief computer graphics / rendering course
Official mirror of Blender
Open3D: A Modern Library for 3D Data Processing
Tutorial for the Vulkan graphics and compute API
Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics
A production-ready C++ vector graphics engine supporting SVG and Lottie formats, featuring advanced rendering backends such as WebGPU for high-performance graphics.
C++ cross-platform 3D graphics SDK. Includes demos & helper code (resource loading etc.) to speed up development of Vulkan, OpenGL ES 2.0 & 3.x applications
Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android