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G-code generator for 3D printers (Bambu, Prusa, Voron, VzBot, RatRig, Creality, etc.)
- 3d-printer
- 3d-printing
- makers
- orca
Watches files and records, or triggers actions, when they change.
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
- physics
- vr
- game-development
- cpp
MariaDB server is a community developed fork of MySQL server. Started by core members of the original MySQL team, MariaDB actively works with outside developers to deliver the most featureful, stable, and sanely licensed open SQL server in the industry.
- amazon-web-services
- database
- fulltext-search
- json
Powerful context menu manager for Windows File Explorer
- context-menu
- file-explorer
- right-click
- shell-extension
Lemonade helps users discover and run local AI apps by serving optimized LLMs right from their own GPUs and NPUs. Join our discord: https://discord.gg/5xXzkMu8Zk
- amd
- llama
- llm
- llm-inference
AliSQL is a MySQL branch originated from Alibaba Group. Fetch document from Release Notes at bottom.
SpartanPort: unofficial PC port of God of War III Remastered (PS4) for Windows and Linux (AppImage). Original x86-64 code runs directly on the CPU with a custom runtime; graphics use shadPS4's Vulkan video core. Launcher, in-game menu, controller icons and up to 240 FPS. Requires your own game dump. No game files included.
- game-preservation
- god-of-war
- pc-port
- ps4
A fast and flexible implementation of Rigid Body Dynamics algorithms and their analytical derivatives
- robotics
- dynamics
- analytical-derivatives
- kinematics
miniz: Single C source file zlib-replacement library, originally from code.google.com/p/miniz
Blender's GPU Accelerated UI, Decoupled from it's original codebase. Supports Rust, Python, JS, Lua, C & C++. Twice as good as GPUI
- blender
- blender-ui
- bui
- gpui
Open-source clone of the original X-Com 👽
- c-plus-plus
- sdl
- xcom
- video-game
ROS package to find a rigid-body transformation between a LiDAR and a camera for "LiDAR-Camera Calibration using 3D-3D Point correspondences"
The Control Toolbox - An Open-Source C++ Library for Robotics, Optimal and Model Predictive Control
- optimal-control
- model-predictive-control
- ilqr
- ilqg
Cross-platform, efficient, customizable, and robust asynchronous HTTP(S)/WebSocket server C++ library with the right balance between performance and ease of use
- cpp
- cplusplus
- http-server
- websockets
Main development repository for Rigs of Rods soft-body physics simulator
- physics-simulation
- sandbox-game
- soft-bodies
- trucks
A repository of gate-level simulators and tools for the original Game Boy.
A lean C++ library for working with point cloud data
- point-cloud
- icp
- ransac
- convex-hull
Runtime polymorphism done right
- cpp
- hana
- cpp14
- cpp11
An unofficial original Xbox version PC port of BLACK (2006) via static recompilation.
- original-xbox
- recompilation
⚔️ A cross-platform, open source, and super fast MUD client with scripting in Lua
- mudlet
- lua
- cross-platform
- mud
RBDL is a C++ library that contains some essential and efficient rigid body dynamics algorithms such as the Articulated Body Algorithm (ABA) for forward dynamics, Recursive Newton-Euler Algorithm (RNEA) for inverse dynamics, the Composite Rigid Body Algorithm (CRBA) for the efficient computation of the joint space inertia matrix and is also able to compute forward dynamics with external contact constraints and collision impulses. Furthermore it has some basic support for forward and inverse kinematics.
- articulated-body-algorithm
- inverse-dynamics
- forward-dynamics
- multi-body-dynamics
An unofficial original Xbox version PC port of Splinter Cell: Double Agent via static recompilation.
- original-xbox
- recompilation