Behavior Trees Library in C++. Batteries included.
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LimboAI - Behavior Trees and State Machines for Godot 4
- behavior-tree
- godot-engine
- game-developement
- state-machines
An Event-Driven, Asynchronous, Behavioral State Machine Library for ROS (Robotic Operating System) applications written in C++
- state-machine
- ros
- ros-packages
- navigation